CloudAI-X

80 mods in 2 plugins, 4 repositories, 5.3k stars between them.

threejs-animation

01

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 40 tokens

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 51 tokens

threejs-geometry

03

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 46 tokens

threejs-interaction

04

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 44 tokens

threejs-lighting

05

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 35 tokens

threejs-loaders

06

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 40 tokens

threejs-materials

07

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 40 tokens

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 41 tokens

threejs-shaders

09

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 40 tokens

threejs-textures

10

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

not rated 3.6k +78 3mo ago A Socket: passSnyk: pass 41 tokens

project-starter

11

CloudAI-X/claude-workflow-v2

Plugin Claude Code

Bundles 14 skills, 26 commands, 7 agents, 6 hooks · 1,673 tokens together

Universal Claude Code workflow with specialized agents, skills, hooks, and mode commands for any software project. Includes orchestrator, code-reviewer, debugger, docs-writer, security-auditor, refactorer, and test-architect agents.

not rated 1.4k +2 changed 13d ago A tokens not measured original MIT

project-starter

12

CloudAI-X/claude-workflow-v2

Plugin Claude Code

Bundles 14 skills · 731 tokens together

Universal Claude Code workflow with specialized agents, skills, hooks, and mode commands for any software project. Includes orchestrator, code-reviewer, debugger, docs-writer, security-auditor, refactorer, and test-architect agents.

not rated 1.4k +2 changed 13d ago A tokens not measured original MIT

architect

13

CloudAI-X/opencode-workflow

Command Claude Code

Architectural design session - analyze requirements, propose architecture, create design docs.

not rated 276 +2 9mo ago A 14 tokens original MIT

commit

14

CloudAI-X/opencode-workflow

Command Claude Code

Create git commit with auto-generated conventional commit message.

not rated 276 +2 9mo ago A 9 tokens original MIT

debug

15

CloudAI-X/opencode-workflow

Command Claude Code

Debugging session - systematic problem investigation.

not rated 276 +2 9mo ago A 7 tokens original MIT

docs

16

CloudAI-X/opencode-workflow

Command Claude Code

Generate documentation (API docs, READMEs, guides).

not rated 276 +2 9mo ago A 12 tokens original MIT

mentor

17

CloudAI-X/opencode-workflow

Command Claude Code

Learning and teaching mode - explains decisions, provides context, educational approach.

not rated 276 +2 9mo ago A 13 tokens original MIT

parallel

18

CloudAI-X/opencode-workflow

Command Claude Code

Demonstrate parallel execution by launching multiple agents simultaneously.

not rated 276 +2 9mo ago A 10 tokens original MIT

rapid

19

CloudAI-X/opencode-workflow

Command Claude Code

Fast iteration mode - quick fixes without extensive planning.

not rated 276 +2 9mo ago A 9 tokens original MIT

refactor

20

CloudAI-X/opencode-workflow

Command Claude Code

Refactoring session - improves code quality without changing behavior.

not rated 276 +2 9mo ago A 10 tokens original MIT

review

21

CloudAI-X/opencode-workflow

Command Claude Code

Comprehensive code review - checks security, performance, maintainability.

not rated 276 +2 9mo ago A 12 tokens original MIT

test-design

23

CloudAI-X/opencode-workflow

Command Claude Code

Design test coverage strategy with test-architect guidance.

not rated 276 +2 9mo ago A 9 tokens original MIT

verify-changes

24

CloudAI-X/opencode-workflow

Command Claude Code

Multi-phase verification of implementation with adversarial review.

not rated 276 +2 9mo ago A 9 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: