CloudAI-X/threejs-skills

3.2kStars on the repository
10Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

threejs-animation

01

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

not rated 3.2k +27 1mo ago A 40 tokens

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

not rated 3.2k +27 1mo ago A 51 tokens

threejs-geometry

03

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

not rated 3.2k +27 1mo ago A 46 tokens

threejs-interaction

04

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

not rated 3.2k +27 1mo ago A 44 tokens

threejs-lighting

05

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

not rated 3.2k +27 1mo ago A 35 tokens

threejs-loaders

06

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

not rated 3.2k +27 1mo ago A 40 tokens

threejs-materials

07

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

not rated 3.2k +27 1mo ago A 40 tokens

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

not rated 3.2k +27 1mo ago A 41 tokens

threejs-shaders

09

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

not rated 3.2k +27 1mo ago A 40 tokens

threejs-textures

10

CloudAI-X/threejs-skills

Skill Claude CodeCodex

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

not rated 3.2k +27 1mo ago A 41 tokens

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