doctor

doctor is a skill for Claude Code from CodePhobiia/claude-roblox-game-studio. It costs 52 tokens per session (2,014 once invoked), scanned C, original, MIT.

A repository health check that compares project claims with the files and configuration actually present.

In plain words
What is it for?
Use it after structural changes or before publishing to verify counts, referenced files, placeholders, wiki data, configuration, and the agent roster.
Why use it?
It catches drift such as incorrect README counts, missing promised files, unresolved placeholders, unsynced wiki indexes, invalid toolchain settings, and inaccurate agent lists.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths; mentions CLAUDE.md.

Good fit Use it after structural changes or before publishing to verify counts, referenced files, placeholders, wiki data, configuration, and the agent roster.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/codephobiia/claude-roblox-game-studio/doctor
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodePhobiia/claude-roblox-game-studio --skill doctor
Clone the repo
git clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for doctor

README.md
[![agentmods](https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/doctor/github.svg)](https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/doctor)
Your own site
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/doctor"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/doctor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for doctor

Your own site · 80×15
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/doctor"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/doctor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,014 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 2 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.02014
Opus 5 $0.00026 $0.01007
Sonnet 5 $0.00010 $0.00403
Haiku 4.5 $0.00005 $0.00201

Measured 10d ago against content hash 04983bf1a8a3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade C, and why

doctor scanned grade C with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

grep -rn "\[CHOOSE:" CLAUDE.md README.md .claude/docs/ 2>/dev/null

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

SKILLS=$(find .claude/skills -name "SKILL.md" | wc -l | tr -d ' ')
.claude/skills/doctor/SKILL.md · 215 lines

How it starts

The opening of the file, as written. The whole thing — 215 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/doctor — Repo Health Check

Purpose

One command that catches all drift, broken promises, stale counts, and missing files. The template should never promise what it doesn't ship.

Checks (run all programmatically)

1. Count Accuracy

Run these and compare with README.md badge/table values:

# Actual counts
AGENTS=$(ls .claude/agents/ | wc -l | tr -d ' ')
SKILLS=$(find .claude/skills -name "SKILL.md" | wc -l | tr -d ' ')
HOOKS=$(ls .claude/hooks/ | wc -l | tr -d ' ')
RULES=$(ls .claude/rules/ | wc -l | tr -d ' ')
TEMPLATES=$(ls .claude/docs/templates/ | wc -l | tr -d ' ')
WIKI_PAGES=$(find wiki -name "*.md" -not -path "wiki/raw/*" -type f | wc -l | tr -d ' ')
RAW_SOURCES=$(find wiki/raw -name "*.md" -type f | wc -l | tr -d ' ')

echo "Agents: $AGENTS"
echo "Skills: $SKILLS"
echo "Hooks: $HOOKS"
echo "Rules: $RULES"
echo "Templates: $TEMPLATES"
echo "Wiki pages: $WIKI_PAGES"
echo "Raw sources: $RAW_SOURCES"

Then grep README.md for the claimed numbers and flag any mismatch.

2. Promised Files Exist

Check every file referenced in .claude/docs/directory-structure.md:

# Tool scripts
for f in tools/setup.sh tools/build.sh tools/lint.sh tools/test.sh; do
    [ -f "$f" ] && echo "✅ $f" || echo "❌ $f MISSING"
done

# Toolchain configs
for f in default.project.json selene.toml stylua.toml wally.toml aftman.toml; do
    [ -f "$f" ] && echo "✅ $f" || echo "❌ $f MISSING"
done

# CI
[ -f ".github/workflows/ci.yml" ] && echo "✅ CI workflow" || echo "❌ CI workflow MISSING"

# Production files
for f in production/decision-log.md production/risk-register.md; do
    [ -f "$f" ] && echo "✅ $f" || echo "❌ $f MISSING"
done

# Core docs
for f in CLAUDE.md README.md LICENSE .gitignore UPGRADING.md; do
    [ -f "$f" ] && echo "✅ $f" || echo "❌ $f MISSING"
done

3. Unresolved Placeholders

# Scan for common placeholder patterns
grep -rn "\[CHOOSE:" CLAUDE.md README.md .claude/docs/ 2>/dev/null
grep -rn "\[TODO:" CLAUDE.md README.md 2>/dev/null
grep -rn "\[PLACEHOLDER" CLAUDE.md README.md 2>/dev/null
grep -rn "TBD\|tbd" CLAUDE.md README.md 2>/dev/null | grep -v "^Binary"

Read the full file on GitHub · 215 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 215 lines · 52 tokens per session scan C 04983bf1a8a3

Subscribe to this mod's changes

doctor is a skill published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 52 tokens to every session and 2,014 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it C with 2 findings (reads agent configuration directories, enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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