asset-audit
01CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.
Turn Claude Code into a Roblox-native game development studio — 36 agents, 50 skills, 201-page Luau wiki, Studio MCP, Blender MCP, and a coordination system built for Roblox publishing.
This repository also configures its own agents. See what claude-roblox-game-studio tells them →
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Check game balance — damage formulas, XP curves, drop rates, difficulty scaling. Verifies formulas are explicit and values are in config, not magic numbers.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Creative ideation — genre exploration, mechanic brainstorming, reference game analysis. Structured divergent thinking for generating new game ideas or feature concepts.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Structured bug report creation with repro steps, expected/actual behavior, and severity classification.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Generate changelog from git history and design docs. Roblox update log format.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Review Luau code for style compliance, type safety, server authority, error handling, and performance. Use for reviewing a file, a PR-sized change, or a whole module.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Audit all DataStore usage in the project for correctness, security, and best practices. Checks for session locking, pcall usage, schema versioning, budget management, and common anti-patterns.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Comprehensive design document review against GDD standards. Checks all required sections, cross-system consistency, formulas, and edge case coverage. Use when reviewing any design doc for quality.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Run a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Audit the in-game economy for balance, sustainability, and exploit resistance. Checks currency sinks vs. faucets, inflation risk, pricing consistency, and Robux monetization alignment.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Run a comprehensive security audit checking for common Roblox exploit vectors including movement hacks, remote exploitation, economy exploits, and data manipulation.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Stage gate check — does the project meet criteria to advance to the next production phase (pre-prod → prod → polish → live)?
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Emergency fix workflow — diagnose, apply minimal fix, test, publish, and post-mortem. Use when a live issue requires immediate action.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
First launch specific checklist. Soft launch plan, metrics to watch, and go/no-go criteria. Use for the first public launch of a new Roblox game.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Static analysis of Luau code. Checks for type annotation coverage, deprecated API usage, naming convention compliance, and common anti-patterns. Uses selene if available or manual grep patterns.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Enumerate and categorize all game systems. Create design/gdd/systems-index.md. Identify dependencies between systems.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Review milestone completion against criteria. Generates a status report with go/no-go recommendation for advancing.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Guides through designing or auditing the monetization model. Creates GamePass/DevProduct catalog, pricing strategy, and revenue projections.
CodePhobiia/claude-roblox-game-studio
Skill Claude Code
Onboard a new contributor to the project. Overview of architecture, conventions, key files, and first-task suggestions.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: