luau-lint

luau-lint is a skill for Claude Code from CodePhobiia/claude-roblox-game-studio. It costs 44 tokens per session (870 once invoked), scanned A, original, MIT.

A Luau static-analysis checker that reviews code without running it. Luau is the Lua-based programming language used by Roblox.

In plain words
What is it for?
Use it to inspect Luau source files with Selene when available, or with basic text-based checks when Selene is not installed.
Why use it?
It helps find deprecated functions, missing type annotations, naming issues, print statements, and certain unsafe patterns before they cause problems.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to inspect Luau source files with Selene when available, or with basic text-based checks when Selene is not installed.

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Install with agentmods
npx agentmods add skills/codephobiia/claude-roblox-game-studio/luau-lint
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CodePhobiia/claude-roblox-game-studio --skill luau-lint
Clone the repo
git clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for luau-lint

README.md
[![agentmods](https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/luau-lint/github.svg)](https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/luau-lint)
Your own site
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/luau-lint"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/luau-lint/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for luau-lint

Your own site · 80×15
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/luau-lint"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/luau-lint.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 870 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00870
Opus 5 $0.00022 $0.00435
Sonnet 5 $0.00009 $0.00174
Haiku 4.5 $0.00004 $0.00087

Measured 10d ago against content hash df3ad6e3fd47, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

luau-lint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/luau-lint/SKILL.md · 102 lines

How it starts

The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/luau-lint — Luau Static Analysis

Steps

1. Check if selene is installed

selene --version 2>/dev/null

If selene IS available:

selene src/

Parse the output and present findings grouped by severity.

If selene is NOT available:

Fall back to manual grep-based checks.

Manual Lint Checks (grep-based fallback)

Deprecated API Usage (CRITICAL)

# Find wait() usage (not task.wait)
grep -rn "[^.]wait(" src/ --include="*.lua" --include="*.luau" | grep -v "task.wait\|:Wait"

# Find spawn() usage (not task.spawn)
grep -rn "[^.]spawn(" src/ --include="*.lua" --include="*.luau" | grep -v "task.spawn"

# Find delay() usage
grep -rn "[^.]delay(" src/ --include="*.lua" --include="*.luau" | grep -v "task.delay"

Print Statements (should be logged, not printed)

grep -rn "print(" src/ --include="*.lua" --include="*.luau" | grep -v "^[^:]*:--"

Missing Type Annotations (basic heuristic)

# Look for `function ModuleName.xyz(` without type annotations
grep -rn "function [A-Za-z]*\.[a-z][a-zA-Z]*(" src/ --include="*.lua" --include="*.luau"

Manually check if these have : ReturnType annotations.

Missing pcall on DataStore/HttpService

grep -rn "DataStoreService\|HttpService\|MarketplaceService" src/ --include="*.lua" --include="*.luau" -A 3 | grep -B 1 "Async\|Post\|Get"

Manually check surrounding code for pcall wrapping.

Hardcoded Magic Numbers in Gameplay Code

grep -rn "[^a-zA-Z_][0-9]\{2,\}" src/ --include="*.lua" --include="*.luau" | grep -v "UDim2\|Vector3\|Color3\|Enum\|^[^:]*:--"

Manual review for magic numbers that should be in config.

Naming Conventions

# PascalCase modules (files)
find src/ -name "*.lua" -o -name "*.luau" | grep -v "/[A-Z][a-zA-Z]*\.lua"

# Check for `function myFunc` (should be `function MyFunc` if public or `local function myFunc` if private)
grep -rn "^function [a-z]" src/ --include="*.lua" --include="*.luau"

Output Format

# Luau Lint Report

## Summary
- Files scanned: X
- Errors: X
- Warnings: X
- Info: X

## Errors (must fix)
### Deprecated API Usage
- `src/ServerScriptService/Foo.lua:42` — `wait(1)` should be `task.wait(1)`
- ...

### Missing pcall
- `src/ServerStorage/PlayerData.lua:18` — DataStore:SetAsync() without pcall

## Warnings
### Print Statements
- `src/ServerScriptService/Combat.lua:95` — `print("hit")` (remove or route to logger)

### Magic Numbers
- `src/ServerScriptService/Combat.lua:102` — `damage = 50` (should be configurable)

## Info
### Naming Suggestions
- ...

Read the full file on GitHub · 102 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 102 lines · 44 tokens per session scan A df3ad6e3fd47

Subscribe to this mod's changes

luau-lint is a skill published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 44 tokens to every session and 870 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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