Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add CodePhobiia/claude-roblox-game-studio --skill wiki-seedgit clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studioWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/wiki-seed)<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/wiki-seed"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/wiki-seed/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/codephobiia/claude-roblox-game-studio/wiki-seed"><img src="https://agentmods.dev/badge/skills/codephobiia/claude-roblox-game-studio/wiki-seed.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00078 | $0.02314 |
| Opus 5 | $0.00039 | $0.01157 |
| Sonnet 5 | $0.00016 | $0.00463 |
| Haiku 4.5 | $0.00008 | $0.00231 |
Grade A, and why
wiki-seed scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 280 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/wiki-seed — Wiki Bootstrap
Delegate to: wiki-curator
When to Use
- Exactly once, when first setting up the wiki for a project that already has FoG-Roblox-Studio-Command content in
.claude/ - Never run a second time — use
/wiki-ingestfor ongoing updates
If wiki/services/ already contains files, refuse to run and tell the user "Wiki already seeded. Use /wiki-ingest to add new content or /wiki-update to edit."
Prerequisite Files
Before running, verify these exist:
wiki/SCHEMA.md— the schema (read it first)wiki/README.md— the entry point- Empty
wiki/services/,wiki/concepts/,wiki/luau/,wiki/anti-patterns/,wiki/exploits/,wiki/performance/,wiki/monetization/,wiki/studio/,wiki/patterns/
Workflow
1. Read the Schema
Load wiki/SCHEMA.md fully. Every page created must comply with it.
2. Inventory Source Material
Read these existing repo files (in order):
Prescriptive rules (for anti-patterns and required patterns):
.claude/rules/server-scripts.md.claude/rules/client-scripts.md.claude/rules/shared-modules.md.claude/rules/datastores.md.claude/rules/remotes.md.claude/rules/ui-code.md.claude/rules/gameplay-systems.md.claude/rules/design-docs.md.claude/rules/tests.md.claude/rules/prototypes.md.claude/rules/config-data.md
Architecture and language docs:
.claude/docs/roblox-architecture-guide.md.claude/docs/luau-style-guide.md.claude/docs/coding-standards.md
Agent prompts (for Roblox-specific knowledge sections):
.claude/agents/datastore-architect.md.claude/agents/remotes-networking-specialist.md.claude/agents/exploit-security-specialist.md.claude/agents/analytics-retention-specialist.md.claude/agents/live-ops-specialist.md.claude/agents/monetization-lead.md.claude/agents/performance-analyst.md.claude/agents/technical-director.md.claude/agents/lead-programmer.md.claude/agents/luau-gameplay-programmer.md.claude/agents/luau-systems-programmer.md.claude/agents/ui-programmer.md.claude/agents/art-director.md.claude/agents/audio-director.md.claude/agents/sound-designer.md.claude/agents/level-designer.md.claude/agents/technical-artist.md.claude/agents/roblox-studio-specialist.md.claude/agents/devops-engineer.md
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 280 lines · 78 tokens per session scan A 88564a28c909
wiki-seed is a skill published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 78 tokens to every session and 2,314 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
systematic-debugging
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.
local-ai-agents
Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…
next-cache-components-adoption
Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…
chat-pet-sprite-creation
Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.
cpu-profile-analysis
Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…
insight-error-page
Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…