Use when making design decisions, reviewing UI for HIG compliance, choosing colors/backgrounds/typography, or defending design choices - quick decision frameworks and checklists for Apple Human Interface Guidelines.
Use when implementing in-app purchases, StoreKit 2, subscriptions, or transaction handling - testing-first workflow with .storekit configuration, StoreManager architecture, transaction verification, subscription management, and restore purchases for consumables, non-consumables, and auto-renewable subscriptions.
Use when fixing or auditing ANY accessibility issue - VoiceOver, Dynamic Type, color contrast, touch targets, WCAG compliance, App Store accessibility review.
Use when implementing ANY Apple Intelligence or on-device AI feature. Covers Foundation Models, @Generable, LanguageModelSession, structured output, Tool protocol, iOS 26 AI integration.
Use when ANY iOS build fails, test crashes, Xcode misbehaves, or environment issue occurs before debugging code. Covers build failures, compilation errors, dependency conflicts, simulator problems, environment-first diagnostics.
Use when writing ANY code with async, actors, threads, or seeing ANY concurrency error. Covers Swift 6 concurrency, @MainActor, Sendable, data races, async/await patterns, performance optimization.
Use when working with ANY data persistence, database, axiom-storage, CloudKit, migration, or serialization. Covers SwiftData, Core Data, GRDB, SQLite, CloudKit sync, file storage, Codable, migrations.
Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, variable refresh rate, ProMotion.
Use when deploying ANY machine learning model on-device, converting models to CoreML, compressing models, or implementing speech-to-text. Covers CoreML conversion, MLTensor, model compression (quantization/palettization/pruning), stateful models, KV-cache, multi-function models, async prediction, SpeechAnalyzer…
Use when implementing or debugging ANY network connection, API call, or socket. Covers URLSession, Network.framework, NetworkConnection, deprecated APIs, connection diagnostics, structured concurrency networking.
Use when writing ANY test, debugging flaky tests, making tests faster, or asking about Swift Testing vs XCTest. Covers unit tests, UI tests, fast tests without simulator, async testing, test architecture.
Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.
Use when SecItem calls fail — errSecDuplicateItem from unexpected uniqueness, errSecItemNotFound despite item existing, errSecInteractionNotAllowed in background, keychain items disappearing after app update, access group entitlement errors, or Mac keychain shim issues. Covers systematic error diagnosis with decision…
Use when needing SecItem function signatures, keychain attribute constants, item class uniqueness constraints, accessibility level details, SecAccessControlCreateFlags, kSecReturn behavior per class, LAContext keychain integration, or OSStatus error codes. Covers complete keychain API surface.
Use when planning comprehensive Liquid Glass adoption across an app, auditing existing interfaces for Liquid Glass compatibility, implementing app icon updates, or understanding platform-specific Liquid Glass behavior - comprehensive reference guide covering all aspects of Liquid Glass adoption from WWDC 2025.
Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025. Includes design…
Complete LLDB command reference — variable inspection, breakpoints, threads, expression evaluation, process control, memory commands, and .lldbinit customization.
★not rated 63 2mo agoA35 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: