Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Unity MCP connects AI coding assistants to the Unity Editor through the Model Context Protocol, letting them manage game assets, scenes, scripts, tests, and builds. It is for developers who want to control Unity workflows with natural-language requests, and the catalogue entries provide add-ons for using the project.
Latest release v10.3.0 · 4 Oct 2026
5 files for Claude Code: unity-mcp, blender-to-unity, mcp-source, unity-mcp-orchestrator and 1 more — 2,379 tokens loaded in every session.
CLAUDE.md A 2,379 tok .claude/settings.json A — .claude/skills/blender-to-unity/SKILL.md A 91 tok .claude/skills/mcp-source/SKILL.md A 44 tok .claude/skills/unity-mcp-skill/SKILL.md A 72 tok These files are CoplayDev/unity-mcp's own configuration — they tell Claude Code how to work on this repository, so they are not mods to install elsewhere. Copy one as a starting point and replace the parts that are about this project.