client: Skill for Codex

.agents/skills/threejs-game-director/SKILL.md

threejs-game-director is a skill for Codex from corosolto/client. It costs 135 tokens per session (2,456 once invoked), scanned A, original, AGPL-3.0.

A starting point for creating and polishing complete Three.js browser games. It coordinates work on gameplay, visual quality, and the user interface.

In plain words
What is it for?
Use it for new games and major upgrades, including arcade games, endless runners, action games, premium-looking showcases, and release-ready browser projects.
Why use it?
It gives broad game-building requests a clear entry point instead of treating graphics, controls, and interface as unrelated tasks.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is corosolto/client's own configuration. It tells Codex how to work on client itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything client configures →

Reuse

Borrowing it

Nothing to install: this file belongs to corosolto/client. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/corosolto/client/main/.agents/skills/threejs-game-director/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/corosolto/client

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for threejs-game-director

README.md
[![agentmods](https://agentmods.dev/badge/skills/corosolto/client/threejs-game-director.svg)](https://agentmods.dev/skills/corosolto/client/threejs-game-director)
Your own site
<a href="https://agentmods.dev/skills/corosolto/client/threejs-game-director"><img src="https://agentmods.dev/badge/skills/corosolto/client/threejs-game-director.svg" alt="Measured on agentmods" height="20"></a>
Per session 135 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,456 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00135 $0.02456
Opus 5 $0.00068 $0.01228
Sonnet 5 $0.00027 $0.00491
Haiku 4.5 $0.00014 $0.00246

Measured 7d ago against content hash 3f6fa121bb38, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

threejs-game-director scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/audit_reference_report.py, scripts/probe_asset_credentials.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/threejs-game-director/SKILL.md · 125 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 125 lines · 135 tokens per session scan A 3f6fa121bb38

Subscribe to this mod's changes

threejs-game-director is a skill published in the GitHub repository corosolto/client (241 stars, last pushed today), licensed AGPL-3.0. It adds 135 tokens to every session and 2,456 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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