client: Skill for Claude Code

.agents/skills/threejs-gltf-loading/SKILL.md

threejs-gltf-loading is a skill for Claude Code, Codex from corosolto/client. It costs 117 tokens per session (1,918 once invoked), scanned A, original, AGPL-3.0.

A guide to loading glTF and GLB models in Three.js, a JavaScript 3D graphics library, and playing their character animations. It also covers compressed meshes and textures.

In plain words
What is it for?
Use it to import glTF or GLB models, play animation clips, handle skeletal animation, and load models using Draco, Meshopt, or KTX2 compression.
Why use it?
It removes the need to work out model loading, animation playback, and common compression formats separately. This helps 3D assets appear and move correctly in a scene.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

This is corosolto/client's own configuration. It tells Claude Code and Codex how to work on client itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything client configures →

Reuse

Borrowing it

Nothing to install: this file belongs to corosolto/client. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/corosolto/client/main/.agents/skills/threejs-gltf-loading/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/corosolto/client

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for threejs-gltf-loading

README.md
[![agentmods](https://agentmods.dev/badge/skills/corosolto/client/threejs-gltf-loading/github.svg)](https://agentmods.dev/skills/corosolto/client/threejs-gltf-loading)
Your own site
<a href="https://agentmods.dev/skills/corosolto/client/threejs-gltf-loading"><img src="https://agentmods.dev/badge/skills/corosolto/client/threejs-gltf-loading/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for threejs-gltf-loading

Your own site · 80×15
<a href="https://agentmods.dev/skills/corosolto/client/threejs-gltf-loading"><img src="https://agentmods.dev/badge/skills/corosolto/client/threejs-gltf-loading.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,918 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00117 $0.01918
Opus 5.5 $0.00047 $0.00767
Sonnet 5.5 $0.00023 $0.00384
Haiku 4.5 $0.00012 $0.00192

Measured 2mo ago against content hash 96557dd1e667, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

threejs-gltf-loading scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/threejs-gltf-loading/SKILL.md · 184 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 184 lines · 117 tokens per session scan A 96557dd1e667

Subscribe to this mod's changes

threejs-gltf-loading is a skill published in the GitHub repository corosolto/client (263 stars, last pushed today), licensed AGPL-3.0. It adds 117 tokens to every session and 1,918 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

threejs-gltf-loading compared with skills from other repositories

threejs-gltf-loading next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
threejs-gltf-loadingcorosolto/clientSkill263todayAGPL-3.0A117Claude Code, Codex
super-claudio-brothersalexconner-79/super-claudio-brothersSkill24mo agoMITA40Claude Code, Codex
game-object-componentsphaserjs/phaserSkill41k2mo agoMITA65Claude Code, Codex
geometry-and-mathphaserjs/phaserSkill41k2mo agoMITA64Claude Code, Codex
physics-arcadephaserjs/phaserSkill41k2mo agoMITA65Claude Code, Codex
physics-matterphaserjs/phaserSkill41k2mo agoMITA57Claude Code, Codex
animationsphaserjs/phaserSkill41k2mo agoMITA58Claude Code, Codex