Borrowing it
Nothing to install: this file belongs to corosolto/client. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/corosolto/client/main/.agents/skills/threejs-scene-setup/SKILL.mdgit clone --depth 1 https://github.com/corosolto/clientWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/corosolto/client/threejs-scene-setup)<a href="https://agentmods.dev/skills/corosolto/client/threejs-scene-setup"><img src="https://agentmods.dev/badge/skills/corosolto/client/threejs-scene-setup/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/corosolto/client/threejs-scene-setup"><img src="https://agentmods.dev/badge/skills/corosolto/client/threejs-scene-setup.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00106 | $0.01712 |
| Opus 5.5 | $0.00042 | $0.00685 |
| Sonnet 5.5 | $0.00021 | $0.00342 |
| Haiku 4.5 | $0.00011 | $0.00171 |
Grade A, and why
threejs-scene-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
Licensed AGPL-3.0
The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 174 lines · 106 tokens per session scan A 10dfe26ff129
threejs-scene-setup is a skill published in the GitHub repository corosolto/client (263 stars, last pushed today), licensed AGPL-3.0. It adds 106 tokens to every session and 1,712 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
threejs-scene-setup compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| threejs-scene-setupcorosolto/client | Skill | 263 | today | AGPL-3.0 | A | 106 | Claude Code, Codex |
| super-claudio-brothersalexconner-79/super-claudio-brothers | Skill | 2 | 4mo ago | MIT | A | 40 | Claude Code, Codex |
| game-object-componentsphaserjs/phaser | Skill | 41k | 2mo ago | MIT | A | 65 | Claude Code, Codex |
| geometry-and-mathphaserjs/phaser | Skill | 41k | 2mo ago | MIT | A | 64 | Claude Code, Codex |
| physics-arcadephaserjs/phaser | Skill | 41k | 2mo ago | MIT | A | 65 | Claude Code, Codex |
| physics-matterphaserjs/phaser | Skill | 41k | 2mo ago | MIT | A | 57 | Claude Code, Codex |
| animationsphaserjs/phaser | Skill | 41k | 2mo ago | MIT | A | 58 | Claude Code, Codex |