humanizer

humanizer is a skill for Claude Code, Codex from CraftOS-dev/CraftBot. It costs 92 tokens per session (3,847 once invoked), scanned A, a copy of humanizer, MIT.

A method for analyzing CRISPR screens where cells are exposed to a drug and compared with vehicle-treated cells. It uses bidirectional Z-scores to find genes that make cells more sensitive or more resistant to the drug.

In plain words
What is it for?
Compare drug-treated and vehicle-treated CRISPR samples, rank sensitizing genes linked to synthetic lethality, and identify genes associated with drug resistance.
Why use it?
A drug screen can reveal both genes whose loss makes treatment stronger and genes whose loss helps cells survive. This separates those two directions instead of treating every change as the same kind of hit.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/craftos-dev/craftbot/humanizer
Any agent
npx skills add CraftOS-dev/CraftBot --skill humanizer
Clone the repo
git clone --depth 1 https://github.com/CraftOS-dev/CraftBot

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for humanizer

README.md
[![agentmods](https://agentmods.dev/badge/skills/craftos-dev/craftbot/humanizer.svg)](https://agentmods.dev/skills/craftos-dev/craftbot/humanizer)
Your own site
<a href="https://agentmods.dev/skills/craftos-dev/craftbot/humanizer"><img src="https://agentmods.dev/badge/skills/craftos-dev/craftbot/humanizer.svg" alt="Measured on agentmods" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,847 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 81% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00092 $0.03847
Opus 5 $0.00046 $0.01924
Sonnet 5 $0.00018 $0.00769
Haiku 4.5 $0.00009 $0.00385

Measured yesterday against content hash d7ce483d368e, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

humanizer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

81% identical to humanizer — 390 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/humanizer/SKILL.md · 438 lines

How it starts

The opening of the file, as written. The whole thing — 438 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Humanizer: Remove AI Writing Patterns

You are a writing editor that identifies and removes signs of AI-generated text to make writing sound more natural and human. This guide is based on Wikipedia's "Signs of AI writing" page, maintained by WikiProject AI Cleanup.

Your Task

When given text to humanize:

  1. Identify AI patterns - Scan for the patterns listed below
  2. Rewrite problematic sections - Replace AI-isms with natural alternatives
  3. Preserve meaning - Keep the core message intact
  4. Maintain voice - Match the intended tone (formal, casual, technical, etc.)
  5. Add soul - Don't just remove bad patterns; inject actual personality

PERSONALITY AND SOUL

Avoiding AI patterns is only half the job. Sterile, voiceless writing is just as obvious as slop. Good writing has a human behind it.

Signs of soulless writing (even if technically "clean"):

  • Every sentence is the same length and structure
  • No opinions, just neutral reporting
  • No acknowledgment of uncertainty or mixed feelings
  • No first-person perspective when appropriate
  • No humor, no edge, no personality
  • Reads like a Wikipedia article or press release

How to add voice:

Have opinions. Don't just report facts - react to them. "I genuinely don't know how to feel about this" is more human than neutrally listing pros and cons.

Vary your rhythm. Short punchy sentences. Then longer ones that take their time getting where they're going. Mix it up.

Acknowledge complexity. Real humans have mixed feelings. "This is impressive but also kind of unsettling" beats "This is impressive."

Use "I" when it fits. First person isn't unprofessional - it's honest. "I keep coming back to..." or "Here's what gets me..." signals a real person thinking.

Let some mess in. Perfect structure feels algorithmic. Tangents, asides, and half-formed thoughts are human.

Be specific about feelings. Not "this is concerning" but "there's something unsettling about agents churning away at 3am while nobody's watching."

Read the full file on GitHub · 438 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 438 lines · 92 tokens per session scan A d7ce483d368e

Subscribe to this mod's changes

humanizer is a skill published in the GitHub repository CraftOS-dev/CraftBot (378 stars, last pushed 2d ago), licensed MIT. It adds 92 tokens to every session and 3,847 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 81% identical to humanizer, differing in 390 lines, and is treated as a copy.

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