method-design

method-design is a skill for Claude Code, Codex from CUHK-AIM-Group/NeuroClaw. It costs 163 tokens per session (1,315 once invoked), scanned A, original, MIT.

A research method-design workflow for turning a neuroscience idea into a formal neural-network architecture and mathematical description. It produces a structured method document with layers, formulas, implementation notes, and pseudocode.

In plain words
What is it for?
Use it to compare candidate architectures, design MRI-related model components, derive loss functions or other equations, and document the resulting method.
Why use it?
It helps turn an informal research concept into a specific design that can be implemented and described in a paper.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to compare candidate architectures, design MRI-related model components, derive loss functions or other equations, and document the resulting method.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/cuhk-aim-group/neuroclaw/method-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add CUHK-AIM-Group/NeuroClaw --skill method-design
Clone the repo
git clone --depth 1 https://github.com/CUHK-AIM-Group/NeuroClaw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for method-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/cuhk-aim-group/neuroclaw/method-design.svg)](https://agentmods.dev/skills/cuhk-aim-group/neuroclaw/method-design)
Your own site
<a href="https://agentmods.dev/skills/cuhk-aim-group/neuroclaw/method-design"><img src="https://agentmods.dev/badge/skills/cuhk-aim-group/neuroclaw/method-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 163 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,315 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Excessive Agency · line 66
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00163 $0.01315
Opus 5 $0.00081 $0.00658
Sonnet 5 $0.00033 $0.00263
Haiku 4.5 $0.00016 $0.00131

Measured 4d ago against content hash 727ae88c0052, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

method-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

The scan reads SKILL.md. This mod also ships 4 executable files (scripts/__init__.py, scripts/llm_client.py, scripts/test_tournament.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/method-design/SKILL.md · 109 lines

How it starts

The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Method Design

Overview

This skill implements the Framework Formalization & Theoretical Derivation process for the NeuroClaw method-design phase.

It acts as the Method Architect within the multi-agent framework:

  • Reads the latest IDEA.md from the workspace.
  • Designs the specific neural network structure (e.g., CNN backbone, attention modules, MRI-specific layers) tailored to the neuroscience task.
  • Derives all necessary formulas (loss functions, gradients, convergence proofs, etc.) using symbolic or step-by-step reasoning.
  • Produces a clean, publication-ready METHOD.md with sections: Architecture Diagram (text description), Detailed Layers, Mathematical Formulation, Implementation Notes, and Pseudocode.

If any part is ambiguous, it asks the user for clarification before proceeding.
Research use only — the output is a mathematically rigorous METHOD.md ready for experiment-controller and paper-writing.

Quick Reference (Method Flow)

Step Description Output File
1. Read & Parse Load and analyze IDEA.md 01_idea_summary.md
2a. Draft Alternatives (Tournament Mode) Sketch N candidate architectures 02a_candidates.json
2b. Lit Probe (Tournament Mode) Per-candidate literature check via academic-research-hub 02b_lit_check.md
2c. Tournament (Tournament Mode) Pairwise LLM-judge + Bradley-Terry ranking 02c_ranking.csv
2. Architecture Design Define network layers & modules (top-1 from tournament if used) 02_architecture.md
3. Formula Derivation Derive equations & proofs 03_formulas.md
4. Pseudocode & Notes Generate implementation details 04_pseudocode.md
5. Finalize Compile and polish METHOD.md

Installation

# Place files in: skills/method-design/

Tournament Mode (Optional Step 2 Expansion)

Read the full file on GitHub · 109 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 109 lines · 163 tokens per session scan A 727ae88c0052

Subscribe to this mod's changes

method-design is a skill published in the GitHub repository CUHK-AIM-Group/NeuroClaw (83 stars, last pushed yesterday), licensed MIT. It adds 163 tokens to every session and 1,315 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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