greedy-bipartite-matching

greedy-bipartite-matching is a skill for Claude Code, Codex from cxcscmu/SkillLearnBench. It costs 24 tokens per session (845 once invoked), scanned A, original, MIT.

A method for pairing points from two groups, such as cluster centres and expert-marked points, by repeatedly choosing the closest available pair.

In plain words
What is it for?
Use it to compare clusters with expert annotations or connect two sets of two-dimensional points using nearest valid pairs.
Why use it?
It gives you a simple way to create matches while ignoring pairs farther apart than an allowed distance.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to compare clusters with expert annotations or connect two sets of two-dimensional points using nearest valid pairs.

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Install with agentmods
npx agentmods add skills/cxcscmu/skilllearnbench/greedy-bipartite-matching
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add cxcscmu/SkillLearnBench --skill greedy-bipartite-matching
Clone the repo
git clone --depth 1 https://github.com/cxcscmu/SkillLearnBench

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for greedy-bipartite-matching

README.md
[![agentmods](https://agentmods.dev/badge/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching/github.svg)](https://agentmods.dev/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching)
Your own site
<a href="https://agentmods.dev/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching"><img src="https://agentmods.dev/badge/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for greedy-bipartite-matching

Your own site · 80×15
<a href="https://agentmods.dev/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching"><img src="https://agentmods.dev/badge/skills/cxcscmu/skilllearnbench/greedy-bipartite-matching.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 845 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.00845
Opus 5 $0.00012 $0.00423
Sonnet 5 $0.00005 $0.00169
Haiku 4.5 $0.00002 $0.00085

Measured 11d ago against content hash b698dbcb6d81, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

greedy-bipartite-matching scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/b1-one-shot-claude-haiku-4-5/dbscan-parameter-tuning/greedy-bipartite-matching/SKILL.md · 117 lines

How it starts

The opening of the file, as written. The whole thing — 117 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Greedy Bipartite Matching

Overview

Greedy matching finds pairs between two sets of points by iteratively selecting the closest unmatched pair until no more matches are possible below a distance threshold.

Algorithm

  1. Compute pairwise distances between cluster centroids and expert points
  2. Repeatedly find the closest pair (centroid, expert point) below max_distance
  3. Mark both as matched and remove from consideration
  4. Continue until no more valid pairs can be found

Implementation

import numpy as np

def greedy_match(centroids, expert_points, max_distance=100):
    """
    Match centroids to expert points using greedy algorithm.

    Args:
        centroids: (n, 2) array of cluster centroids
        expert_points: (m, 2) array of expert annotations
        max_distance: Maximum distance for a valid match

    Returns:
        matched_pairs: List of (centroid_idx, expert_idx, distance) tuples
    """
    centroids = np.asarray(centroids)
    expert_points = np.asarray(expert_points)

    if len(centroids) == 0 or len(expert_points) == 0:
        return []

    # Compute Euclidean distances (always standard Euclidean for matching)
    distances = np.linalg.norm(
        centroids[:, np.newaxis, :] - expert_points[np.newaxis, :, :],
        axis=2
    )

    matched_pairs = []
    unmatched_centroids = set(range(len(centroids)))
    unmatched_experts = set(range(len(expert_points)))

    while unmatched_centroids and unmatched_experts:
        # Find closest unmatched pair
        min_dist = np.inf
        best_c_idx = None
        best_e_idx = None

        for c_idx in unmatched_centroids:
            for e_idx in unmatched_experts:
                dist = distances[c_idx, e_idx]
                if dist < min_dist:
                    min_dist = dist
                    best_c_idx = c_idx
                    best_e_idx = e_idx

        # If distance exceeds threshold, stop
        if min_dist > max_distance:
            break

        # Record match and remove from unmatched sets
        matched_pairs.append((best_c_idx, best_e_idx, min_dist))
        unmatched_centroids.remove(best_c_idx)
        unmatched_experts.remove(best_e_idx)

    return matched_pairs

Read the full file on GitHub · 117 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 117 lines · 24 tokens per session scan A b698dbcb6d81

Subscribe to this mod's changes

greedy-bipartite-matching is a skill published in the GitHub repository cxcscmu/SkillLearnBench (83 stars, last pushed 2mo ago), licensed MIT. It adds 24 tokens to every session and 845 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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