daytona-dev

daytona-dev is a skill for Claude Code, Codex from Devin-AXIS/iPolloWork. It costs 50 tokens per session (1,510 once invoked), scanned A, original, no licence file.

An overview of Daytona development environments, including toolboxes, browser access, server sandboxes, secrets storage, Electron sandboxes, Chrome, validation, and artifact storage.

In plain words
What is it for?
Answering questions about Daytona setup, noVNC, CDP, secrets, Electron sandboxes, standalone Chrome, validation, and artifact volumes.
Why use it?
It gives developers a reference for the different parts and setup choices involved in a Daytona-based development environment.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/devin-axis/ipollowork/daytona-dev
Any agent
npx skills add Devin-AXIS/iPolloWork --skill daytona-dev
Clone the repo
git clone --depth 1 https://github.com/Devin-AXIS/iPolloWork

Made for: Claude Code, Codex.

Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,510 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.01510
Opus 5 $0.00025 $0.00755
Sonnet 5 $0.00010 $0.00302
Haiku 4.5 $0.00005 $0.00151

Measured 3d ago against content hash aef2b9627925, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

daytona-dev scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

daytona exec ipollowork-dev 'curl -s http://127.0.0.1:9825/json/list'
.opencode/skills/daytona-dev/SKILL.md · 171 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 171 lines · 50 tokens per session scan A aef2b9627925

Subscribe to this mod's changes

daytona-dev is a skill published in the GitHub repository Devin-AXIS/iPolloWork (5,244 stars, last pushed 2d ago), with no licence file. It adds 50 tokens to every session and 1,510 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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