refactor

refactor is a skill for Claude Code, Codex from dhar174/custom_github_copilot_agent_builder. It costs 54 tokens per session (4,289 once invoked), scanned A, a copy of refactor, MIT.

A set of practices for reorganising existing code without changing what it does. Refactoring includes tasks such as splitting up large functions, improving names, and removing code smells.

In plain words
What is it for?
Cleaning up large functions or classes, improving type safety, applying design patterns, and making gradual changes backed by tests.
Why use it?
It makes difficult-to-maintain code easier to understand and change while preserving its behaviour.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/dhar174/custom_github_copilot_agent_builder/refactor
Any agent
npx skills add dhar174/custom_github_copilot_agent_builder --skill refactor
Clone the repo
git clone --depth 1 https://github.com/dhar174/custom_github_copilot_agent_builder

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/dhar174/custom_github_copilot_agent_builder/refactor.svg)](https://agentmods.dev/skills/dhar174/custom_github_copilot_agent_builder/refactor)
Your own site
<a href="https://agentmods.dev/skills/dhar174/custom_github_copilot_agent_builder/refactor"><img src="https://agentmods.dev/badge/skills/dhar174/custom_github_copilot_agent_builder/refactor.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,289 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.04289
Opus 5 $0.00027 $0.02145
Sonnet 5 $0.00011 $0.00858
Haiku 4.5 $0.00005 $0.00429

Measured 2d ago against content hash 44ddd6cce45b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to refactor — 2 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.github/skills/refactor/SKILL.md · 646 lines

How it starts

The opening of the file, as written. The whole thing — 646 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Refactor

Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

When to Use

Use this skill when:

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing
  • Adding features is difficult due to code structure
  • User asks "clean up this code", "refactor this", "improve this"

Refactoring Principles

The Golden Rules

  1. Behavior is preserved - Refactoring doesn't change what the code does, only how
  2. Small steps - Make tiny changes, test after each
  3. Version control is your friend - Commit before and after each safe state
  4. Tests are essential - Without tests, you're not refactoring, you're editing
  5. One thing at a time - Don't mix refactoring with feature changes

When NOT to Refactor

- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose

Common Code Smells & Fixes

1. Long Method/Function

# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }

2. Duplicated Code

# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }

Read the full file on GitHub · 646 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 646 lines · 54 tokens per session scan A 44ddd6cce45b

Subscribe to this mod's changes

refactor is a skill published in the GitHub repository dhar174/custom_github_copilot_agent_builder (7 stars, last pushed 7mo ago), licensed MIT. It adds 54 tokens to every session and 4,289 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to refactor, differing in 2 lines, and is treated as a copy.

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