splathash: Skill for Claude Code

.github/skills/refactor/SKILL.md

refactor is a skill for Claude Code, Codex from junevm/splathash. It costs 54 tokens per session (4,289 once invoked), scanned A, original, MIT.

A code-refactoring guide for improving existing code while keeping its behavior unchanged. Refactoring means restructuring code to make it easier to understand and maintain.

In plain words
What is it for?
Use it to extract functions, rename variables, split up oversized functions, improve type safety, and apply design patterns in small tested steps.
Why use it?
It provides a cautious way to address large functions, unclear names, repeated code, weak types, and other code smells without mixing in new features.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

This is junevm/splathash's own configuration. It tells Claude Code and Codex how to work on splathash itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything splathash configures →

Reuse

Borrowing it

Nothing to install: this file belongs to junevm/splathash. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/junevm/splathash/main/.github/skills/refactor/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/junevm/splathash

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for refactor

README.md
[![agentmods](https://agentmods.dev/badge/skills/junevm/splathash/refactor/github.svg)](https://agentmods.dev/skills/junevm/splathash/refactor)
Your own site
<a href="https://agentmods.dev/skills/junevm/splathash/refactor"><img src="https://agentmods.dev/badge/skills/junevm/splathash/refactor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for refactor

Your own site · 80×15
<a href="https://agentmods.dev/skills/junevm/splathash/refactor"><img src="https://agentmods.dev/badge/skills/junevm/splathash/refactor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,289 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.04289
Opus 5.5 $0.00022 $0.01716
Sonnet 5.5 $0.00011 $0.00858
Haiku 4.5 $0.00005 $0.00429

Measured 1mo ago against content hash 1f04d4e7b5ea, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

5 near-identical copies found in the catalogue:

  • refactor — 100% identical, 4 lines differ
  • refactor — 100% identical, 2 lines differ
  • refactor — 100% identical, 646 lines differ
  • refactor — 97% identical, 6 lines differ
  • refactor — 94% identical, 12 lines differ
.github/skills/refactor/SKILL.md · 646 lines

How it starts

The opening of the file, as written. The whole thing — 646 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Refactor

Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

When to Use

Use this skill when:

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing
  • Adding features is difficult due to code structure
  • User asks "clean up this code", "refactor this", "improve this"

Refactoring Principles

The Golden Rules

  1. Behavior is preserved - Refactoring doesn't change what the code does, only how
  2. Small steps - Make tiny changes, test after each
  3. Version control is your friend - Commit before and after each safe state
  4. Tests are essential - Without tests, you're not refactoring, you're editing
  5. One thing at a time - Don't mix refactoring with feature changes

When NOT to Refactor

- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose

Common Code Smells & Fixes

1. Long Method/Function

# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }

2. Duplicated Code

# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }

Read the full file on GitHub · 646 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 646 lines · 54 tokens per session scan A 1f04d4e7b5ea

Subscribe to this mod's changes

refactor is a skill published in the GitHub repository junevm/splathash (208 stars, last pushed 7mo ago), licensed MIT. It adds 54 tokens to every session and 4,289 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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