montecarlo-subgroup-prediction

montecarlo-subgroup-prediction is a skill for Claude Code, Codex from divinevideo/divine-mobile. It costs 137 tokens per session (1,416 once invoked), scanned A, original, MPL-2.0.

A guide to correcting Monte Carlo project forecasts, which use repeated random simulations to estimate completion dates. It explains why separately forecast milestones, priorities, or epics can incorrectly receive the same date.

In plain words
What is it for?
Use it when building project forecasting software with subgroup dates. It helps diagnose identical estimates, negative simulated progress, and simulations that run to their maximum time limit.
Why use it?
It removes flat predictions caused by scaling each group's throughput in proportion to its size. That calculation can cancel out the group size and produce identical results or unrealistic delays.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents).

Good fit Use it when building project forecasting software with subgroup dates. It helps diagnose identical estimates, negative simulated progress, and simulations that run to their maximum time limit.

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Install with agentmods
npx agentmods add skills/divinevideo/divine-mobile/montecarlo-subgroup-prediction
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add divinevideo/divine-mobile --skill montecarlo-subgroup-prediction
Clone the repo
git clone --depth 1 https://github.com/divinevideo/divine-mobile

Made for: Claude Code, Codex.

Wrote this? Show the measurements

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README.md
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Per session 137 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,416 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00137 $0.01416
Opus 5.5 $0.00055 $0.00566
Sonnet 5.5 $0.00027 $0.00283
Haiku 4.5 $0.00014 $0.00142

Measured 1mo ago against content hash b67e9992983a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

montecarlo-subgroup-prediction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/montecarlo-subgroup-prediction/SKILL.md · 155 lines

How it starts

The opening of the file, as written. The whole thing — 155 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Monte Carlo Sub-Group Prediction Scaling

Problem

When running Monte Carlo simulations for project completion, predicting dates for sub-groups (milestones, priorities, epics) within a larger project produces identical results for all groups, or simulations diverge and hit the max_weeks cap.

Context / Trigger Conditions

  • Building a project forecasting tool that predicts dates for individual milestones or priority groups within a larger project backlog
  • All sub-group predictions show the same date despite very different remaining counts (e.g., 5-item milestone shows same date as 46-item milestone)
  • Simulations hit max_weeks (104) and produce dates 2+ years in the future
  • Scope rate applied per-group causes negative net velocity (items grow each week)

Root Causes

1. Proportional Scaling is Mathematically Constant

If you scale throughput proportionally:

share = remaining_i / total_remaining
scaled_throughput = overall_throughput * share
weeks = remaining_i / scaled_throughput
      = remaining_i / (overall_throughput * remaining_i / total_remaining)
      = total_remaining / overall_throughput  # CONSTANT for all groups!

Every sub-group predicts the same number of weeks regardless of size.

2. Overall Scope Rate Overwhelms Sub-Group Throughput

If the project's overall scope rate is 50 items/week and you apply it to a sub-group with only 5 remaining items (share = 1.6%), the scaled throughput might be ~0.6/week while scaled scope is ~0.8/week. Net velocity is negative — the simulation never converges and hits max_weeks.

3. GitHub created_at ≠ "Added to Board"

Scope rate calculated from created_at dates reflects when GitHub issues were created, not when they were added to the project board. Bulk triaging or importing old issues inflates the apparent scope rate dramatically.

Solution

Use different simulation models for different sub-group types:

For Sequential Priorities (P0, P1, P2...): Cumulative Model

Higher priorities are completed first. Each priority's prediction includes all higher-priority work that must finish before it:

Read the full file on GitHub · 155 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 155 lines · 137 tokens per session scan A b67e9992983a

Subscribe to this mod's changes

montecarlo-subgroup-prediction is a skill published in the GitHub repository divinevideo/divine-mobile (264 stars, last pushed today), licensed MPL-2.0. It adds 137 tokens to every session and 1,416 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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