Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Dragoon0x/everything-design-taste --skill color-palette-generatorgit clone --depth 1 https://github.com/Dragoon0x/everything-design-tasteWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dragoon0x/everything-design-taste/color-palette-generator)<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/color-palette-generator"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/color-palette-generator/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dragoon0x/everything-design-taste/color-palette-generator"><img src="https://agentmods.dev/badge/skills/dragoon0x/everything-design-taste/color-palette-generator.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00015 | $0.00265 |
| Opus 5 | $0.00008 | $0.00133 |
| Sonnet 5 | $0.00003 | $0.00053 |
| Haiku 4.5 | $0.00002 | $0.00026 |
Grade A, and why
color-palette-generator scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Color Palette Generation
From One Color to Full System
Step 1: Choose your primary
One color that carries the brand's emotional weight.
Step 2: Generate the scale
50: Almost white with a hint of hue
100: Very light tint
200: Light tint
300: Light-medium
400: Medium-light
500: Your primary color ← start here
600: Medium-dark
700: Dark
800: Very dark
900: Near-black with hue
950: Darkest
Step 3: Add neutrals
Warm gray if brand is warm, cool gray if cool, true gray if neutral. Same 50-950 scale.
Step 4: Add semantic colors
- Success: Green that doesn't clash with primary
- Warning: Amber/yellow
- Error: Red distinct from any brand red
- Info: Blue distinct from any brand blue
Step 5: Verify
- All text colors pass WCAG AA on their intended backgrounds
- Status colors are distinguishable from each other
- Dark mode versions work with adjusted lightness
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 43 lines · 15 tokens per session scan A e84572b2e629
color-palette-generator is a skill published in the GitHub repository Dragoon0x/everything-design-taste (11 stars, last pushed 5mo ago), licensed MIT. It adds 15 tokens to every session and 265 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
scroll-craft
Build premium scroll-driven landing pages for service, product, food, and drink brands. Plan the visitor journey, page grammar, emotional peak, and bespoke signature move. Create dimensional heroes with independent visual planes, restrained motion, and separate mobile composition. Use supplied photos and footage or…
accessibility
Use when making a web UI conform to WCAG 2.2 Level AA — axe-core or Lighthouse a11y violations, keyboard operability, focus management, ARIA roles/names/live regions, contrast, tap-target size. NOT palette or visual intent (that is design), NOT test-runner setup (that is testing-web), NOT LCP/page-speed (that is…
brand-visual-language
A brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens…
micro-interactions
Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles…
elevation-and-depth
Elevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.
loading-states-and-perceived-performance
Manage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving…