hierarchy-principles

hierarchy-principles is a skill for Claude Code, Codex from Dragoon0x/taste-skills. It costs 37 tokens per session (366 once invoked), scanned A, original, MIT.

A set of visual-design rules for deciding what people notice first on a screen. It explains how size, weight, contrast, colour, spacing, and position create a clear order of attention.

In plain words
What is it for?
Use it when designing or reviewing interfaces, arranging information, choosing emphasis, or investigating why a layout feels confusing.
Why use it?
It helps diagnose layouts where too many elements compete or the most important information is hard to find. The rules provide a way to check whether visual emphasis matches content priority.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing or reviewing interfaces, arranging information, choosing emphasis, or investigating why a layout feels confusing.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dragoon0x/taste-skills/hierarchy-principles
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dragoon0x/taste-skills --skill hierarchy-principles
Clone the repo
git clone --depth 1 https://github.com/Dragoon0x/taste-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hierarchy-principles

README.md
[![agentmods](https://agentmods.dev/badge/skills/dragoon0x/taste-skills/hierarchy-principles/github.svg)](https://agentmods.dev/skills/dragoon0x/taste-skills/hierarchy-principles)
Your own site
<a href="https://agentmods.dev/skills/dragoon0x/taste-skills/hierarchy-principles"><img src="https://agentmods.dev/badge/skills/dragoon0x/taste-skills/hierarchy-principles/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hierarchy-principles

Your own site · 80×15
<a href="https://agentmods.dev/skills/dragoon0x/taste-skills/hierarchy-principles"><img src="https://agentmods.dev/badge/skills/dragoon0x/taste-skills/hierarchy-principles.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 366 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00366
Opus 5 $0.00018 $0.00183
Sonnet 5 $0.00007 $0.00073
Haiku 4.5 $0.00004 $0.00037

Measured 11d ago against content hash ca9ae9702f45, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

hierarchy-principles scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/visual-language/hierarchy-principles/SKILL.md · 36 lines

What it actually says

Hierarchy Principles

The single most important thing in any visual design.

How to use

  • /hierarchy-principles Apply hierarchy constraints to any design work in this conversation.

Constraints

Hierarchy Rules

  • MUST establish a clear primary element on every screen. If everything is important, nothing is.
  • MUST create hierarchy through at least two of: scale, weight, contrast, color, space, position
  • MUST ensure visual weight matches content priority (the most important thing is the most prominent)
  • NEVER allow two elements to compete at the same hierarchy level unless intentional tension is the goal
  • SHOULD test by covering half the screen. Can you still tell what's most important?

Hierarchy Tools

  • Scale: Bigger things get seen first. The ratio between largest and smallest defines your range.
  • Weight: Bolder things demand attention. Use sparingly or nothing stands out.
  • Contrast: High-contrast elements pull focus. Low-contrast recedes.
  • Color: Saturated colors advance. Desaturated retreat. One accent in a neutral system creates instant hierarchy.
  • Space: More breathing room signals more importance. Crowded elements feel like metadata.
  • Position: Top-left gets seen first (LTR). Center gets attention. Bottom-right gets ignored unless hierarchy pulls the eye there.

Anti-Patterns

  • Using size as the only hierarchy tool (creates monotonous layouts)
  • Making everything bold (negates the purpose of bold)
  • Competing calls-to-action on the same screen
  • Navigation that's visually louder than the content it serves
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 36 lines · 37 tokens per session scan A ca9ae9702f45

Subscribe to this mod's changes

hierarchy-principles is a skill published in the GitHub repository Dragoon0x/taste-skills (4 stars, last pushed 6mo ago), licensed MIT. It adds 37 tokens to every session and 366 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

create-workflow-diagram

Create FigJam/Miro-style workflow diagrams as high-quality PNG images from plain-text workflow descriptions. Renders beautiful HTML diagrams with connected nodes, arrows, and labels, then screenshots them for sharing.

gooseworks-ai/goose-skills · 45 tokens

create-chatgpt-mockup

Render pixel-accurate ChatGPT mobile (iOS) screen mockups in light mode from a thread JSON. Supports user text bubbles, user image attachments, assistant markdown prose, citation chips, the OpenAI spiral logo, the Apps-SDK GPT chip in the composer, and three header styles (model-tag, plain title, "Get Plus"). Fixed…

gooseworks-ai/goose-skills · 90 tokens

vercel-composition-patterns

React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.

calesthio/OpenMontage · 58 tokens

ui-designer/design-system

A shared set of rules for a product’s visual design, covering colors, fonts, spacing, corner shapes, shadows, and animations.

echoVic/boss-skill · 30 tokens

layout-skill

Layer A layout-mechanics reference. Stacks on any style skill when the screen is an app shell, dashboard, settings, list-detail, mail/inbox, or any layout with fixed regions plus a scrolling body — or when a layout breaks under long, empty, or unbroken content. Owns spatial structure and scroll ownership; owns zero…

code-yeongyu/oh-my-openagent · 88 tokens

web-artifacts-builder

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

Prismer-AI/PrismerCloud · 64 tokens