fluidsim

fluidsim is a skill for Claude Code, Codex from dralkh/iktinah. It costs 69 tokens per session (2,533 once invoked), scanned A, a copy of fluidsim, MIT.

A Python framework for computational fluid dynamics, the computer simulation of how liquids and gases move. It includes solvers for flows such as Navier–Stokes, shallow-water, and stratified-flow equations.

In plain words
What is it for?
It is for simulating fluid flow, turbulence, vortices, geophysical flows, and analyzing or visualizing simulation output.
Why use it?
It provides a structured way to run simulations and inspect their results without building every numerical method from scratch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for simulating fluid flow, turbulence, vortices, geophysical flows, and analyzing or visualizing simulation output.

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Install with agentmods
npx agentmods add skills/dralkh/iktinah/fluidsim
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dralkh/iktinah --skill fluidsim
Clone the repo
git clone --depth 1 https://github.com/dralkh/iktinah

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fluidsim

README.md
[![agentmods](https://agentmods.dev/badge/skills/dralkh/iktinah/fluidsim/github.svg)](https://agentmods.dev/skills/dralkh/iktinah/fluidsim)
Your own site
<a href="https://agentmods.dev/skills/dralkh/iktinah/fluidsim"><img src="https://agentmods.dev/badge/skills/dralkh/iktinah/fluidsim/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fluidsim

Your own site · 80×15
<a href="https://agentmods.dev/skills/dralkh/iktinah/fluidsim"><img src="https://agentmods.dev/badge/skills/dralkh/iktinah/fluidsim.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,533 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.02533
Opus 5 $0.00034 $0.01267
Sonnet 5 $0.00014 $0.00507
Haiku 4.5 $0.00007 $0.00253

Measured 7d ago against content hash f0d4d2eb855d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

fluidsim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to fluidsim — 14 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/fluidsim/SKILL.md · 347 lines

How it starts

The opening of the file, as written. The whole thing — 347 lines — stays where its author put it; the contents beside it link to each section on GitHub.

FluidSim

Overview

FluidSim is an object-oriented Python framework for high-performance computational fluid dynamics (CFD) simulations. It provides solvers for periodic-domain equations using pseudospectral methods with FFT, delivering performance comparable to Fortran/C++ while maintaining Python's ease of use.

Key strengths:

  • Multiple solvers: 2D/3D Navier-Stokes, shallow water, stratified flows
  • High performance: Pythran/Transonic compilation, MPI parallelization
  • Complete workflow: Parameter configuration, simulation execution, output analysis
  • Interactive analysis: Python-based post-processing and visualization

Core Capabilities

1. Installation and Setup

Install fluidsim using uv with appropriate feature flags:

# Basic installation
uv pip install fluidsim

# With FFT support (required for most solvers)
uv pip install "fluidsim[fft]"

# With MPI for parallel computing
uv pip install "fluidsim[fft,mpi]"

Set environment variables for output directories (optional):

export FLUIDSIM_PATH=/path/to/simulation/outputs
export FLUIDDYN_PATH_SCRATCH=/path/to/working/directory

No API keys or authentication required.

See references/installation.md for complete installation instructions and environment configuration.

2. Running Simulations

Standard workflow consists of five steps:

Step 1: Import solver

from fluidsim.solvers.ns2d.solver import Simul

Step 2: Create and configure parameters

params = Simul.create_default_params()
params.oper.nx = params.oper.ny = 256
params.oper.Lx = params.oper.Ly = 2 * 3.14159
params.nu_2 = 1e-3
params.time_stepping.t_end = 10.0
params.init_fields.type = "noise"

Step 3: Instantiate simulation

sim = Simul(params)

Step 4: Execute

sim.time_stepping.start()

Step 5: Analyze results

sim.output.phys_fields.plot("vorticity")
sim.output.spatial_means.plot()

See references/simulation_workflow.md for complete examples, restarting simulations, and cluster deployment.

Read the full file on GitHub · 347 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 347 lines · 69 tokens per session scan A f0d4d2eb855d

Subscribe to this mod's changes

fluidsim is a skill published in the GitHub repository dralkh/iktinah (77 stars, last pushed 2mo ago), licensed MIT. It adds 69 tokens to every session and 2,533 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to fluidsim, differing in 14 lines, and is treated as a copy.

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