fluidsim

fluidsim is a skill for Claude Code, Codex from foryourhealth111-pixel/Vibe-Skills. It costs 69 tokens per session (2,593 once invoked), scanned A, original, Apache-2.0.

A Python framework for simulating fluid motion with equations such as Navier–Stokes, which describe how liquids and gases move.

In plain words
What is it for?
Use it to configure and run two- or three-dimensional fluid simulations, study shallow or stratified flows, and analyze the results.
Why use it?
It provides ready-made solvers and analysis tools for complex fluid simulations, including turbulence and water-flow problems.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to configure and run two- or three-dimensional fluid simulations, study shallow or stratified flows, and analyze the results.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/foryourhealth111-pixel/vibe-skills/fluidsim
About the project

Vibe-Skills is a collection and routing system that helps AI agents discover, select, and coordinate specialized skills for completing tasks. It is intended for agents that need to organize workflows across many installed capabilities. The catalogue entries are skills and an agent belonging to this system.

foryourhealth111-pixel/Vibe-Skills · 3,252 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add foryourhealth111-pixel/Vibe-Skills --skill fluidsim
Clone the repo
git clone --depth 1 https://github.com/foryourhealth111-pixel/Vibe-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fluidsim

README.md
[![agentmods](https://agentmods.dev/badge/skills/foryourhealth111-pixel/vibe-skills/fluidsim/github.svg)](https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/fluidsim)
Your own site
<a href="https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/fluidsim"><img src="https://agentmods.dev/badge/skills/foryourhealth111-pixel/vibe-skills/fluidsim/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fluidsim

Your own site · 80×15
<a href="https://agentmods.dev/skills/foryourhealth111-pixel/vibe-skills/fluidsim"><img src="https://agentmods.dev/badge/skills/foryourhealth111-pixel/vibe-skills/fluidsim.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.02593
Opus 5 $0.00034 $0.01296
Sonnet 5 $0.00014 $0.00519
Haiku 4.5 $0.00007 $0.00259

Measured 9d ago against content hash c75c6fcc861c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

fluidsim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

8 near-identical copies found in the catalogue:

  • fluidsim — 92% identical, 7 lines differ
  • fluidsim — 88% identical, 14 lines differ
  • fluidsim — 88% identical, 14 lines differ
  • fluidsim — 88% identical, 13 lines differ
  • fluidsim — 88% identical, 14 lines differ
  • fluidsim — 88% identical, 5 lines differ
  • fluidsim — 88% identical, 14 lines differ
  • fluidsim — 86% identical, 13 lines differ
bundled/skills/fluidsim/SKILL.md · 351 lines

How it starts

The opening of the file, as written. The whole thing — 351 lines — stays where its author put it; the contents beside it link to each section on GitHub.

FluidSim

Routing Boundary

Use this skill only for FluidSim or explicit CFD workflows such as Navier-Stokes, turbulence, shallow-water, stratified-flow, or pseudospectral fluid simulations. Do not use it for CSS fluid layouts, responsive design, generic Python simulation, generic PDE solving, or non-FluidSim numerical physics work.

Overview

FluidSim is an object-oriented Python framework for high-performance computational fluid dynamics (CFD) simulations. It provides solvers for periodic-domain equations using pseudospectral methods with FFT, delivering performance comparable to Fortran/C++ while maintaining Python's ease of use.

Key strengths:

  • Multiple solvers: 2D/3D Navier-Stokes, shallow water, stratified flows
  • High performance: Pythran/Transonic compilation, MPI parallelization
  • Complete workflow: Parameter configuration, simulation execution, output analysis
  • Interactive analysis: Python-based post-processing and visualization

Core Capabilities

1. Installation and Setup

Install fluidsim using uv with appropriate feature flags:

# Basic installation
uv uv pip install fluidsim

# With FFT support (required for most solvers)
uv uv pip install "fluidsim[fft]"

# With MPI for parallel computing
uv uv pip install "fluidsim[fft,mpi]"

Set environment variables for output directories (optional):

export FLUIDSIM_PATH=/path/to/simulation/outputs
export FLUIDDYN_PATH_SCRATCH=/path/to/working/directory

No API keys or authentication required.

See references/installation.md for complete installation instructions and environment configuration.

2. Running Simulations

Standard workflow consists of five steps:

Step 1: Import solver

from fluidsim.solvers.ns2d.solver import Simul

Step 2: Create and configure parameters

params = Simul.create_default_params()
params.oper.nx = params.oper.ny = 256
params.oper.Lx = params.oper.Ly = 2 * 3.14159
params.nu_2 = 1e-3
params.time_stepping.t_end = 10.0
params.init_fields.type = "noise"

Read the full file on GitHub · 351 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 351 lines · 69 tokens per session scan A c75c6fcc861c

Subscribe to this mod's changes

fluidsim is a skill published in the GitHub repository foryourhealth111-pixel/Vibe-Skills (3,252 stars, last pushed 12d ago), licensed Apache-2.0. It adds 69 tokens to every session and 2,593 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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