Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add dyCuong03/unity-agent-team --skill burst-safetygit clone --depth 1 https://github.com/dyCuong03/unity-agent-teamWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dycuong03/unity-agent-team/burst-safety)<a href="https://agentmods.dev/skills/dycuong03/unity-agent-team/burst-safety"><img src="https://agentmods.dev/badge/skills/dycuong03/unity-agent-team/burst-safety/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dycuong03/unity-agent-team/burst-safety"><img src="https://agentmods.dev/badge/skills/dycuong03/unity-agent-team/burst-safety.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00050 | $0.00960 |
| Opus 5.5 | $0.00020 | $0.00384 |
| Sonnet 5.5 | $0.00010 | $0.00192 |
| Haiku 4.5 | $0.00005 | $0.00096 |
Grade B, and why
burst-safety scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Strips warnings and disclaimersmediumAnti-refusal
Omitting safety caveats hides risk from the user and is a common jailbreak preamble.
the method compiles without warnings. How it starts
The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Burst Safety
This is a skill pack, not an agent. Load when triage marks domain=DOTS|Hybrid.
Hard Rules (do not violate without architect approval)
- No managed types in
[BurstCompile]code paths. Nostring,List<T>,Dictionary<K,V>,class,object, boxed value types, delegates, ortry/catch(managed exceptions). - No static mutable state. Statics must be
readonlyand reference only blittable types.[BurstCompile]does not see managed singletons. - No reflection.
typeof(T).GetField(...),Activator.CreateInstance,Marshal.*— all forbidden inside burst. - No virtual dispatch. No interface calls on instances; use static methods, generic constraints, or function pointers.
fixedblocks must useUnsafeUtility.AddressOffor managed objects — in practice this means do not needfixedat all in burst code.- Math: prefer
Unity.Mathematics.math.sin,math.length,float3/int3, notMathf.*orVector3(those are managed wrappers). Debug.Logis forbidden in[BurstCompile]methods. UseUnityEngine.Debug.Logonly outside burst, or[BurstDiscard]on a small log helper called from non-hot paths.
Diagnostic Checklist Before Signaling Verifier
For every system or job you wrote or modified:
-
[BurstCompile]is still on the method/struct if it was there before. Removing it requires[BLOCK: performance]escalation. -
Burst Inspector(orBurstCompiler.Enable = falsetoggle test) shows the method compiles without warnings. - No
string,List,Dictionaryfield added. - No
try/catchin[BurstCompile]body. - No
Debug.Logintroduced in the hot path. - If you needed scratch memory:
NativeArray<T>with explicitAllocator.Temp(frame-scoped) orAllocator.TempJob(job-scoped), and disposed in the same frame/job.
Common Burst Bugs (do not repeat)
| Symptom | Cause |
|---|---|
| "Burst error BC1015: Could not statically evaluate Type" | passing object or Type arg into burst method |
| "BC1042: Burst can not handle a fixed buffer of type" | char buffer or unsafe fixed array |
| Silent failure: code runs but no Burst speedup | [BurstCompile] was on a generic method without a concrete dispatch point |
| Cosmetic Mathf vs math mismatch | Mathf.PI is a static readonly float managed access — replace with math.PI |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 77 lines · 50 tokens per session scan B c86eb2f2c49f
burst-safety is a skill published in the GitHub repository dyCuong03/unity-agent-team (7 stars, last pushed 2mo ago), licensed MIT. It adds 50 tokens to every session and 960 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it B with 1 finding (strips warnings and disclaimers). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.
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