image-to-mesh-cad-workflow

image-to-mesh-cad-workflow is a skill for Claude Code from Ed3Design/ed3design-engineering-bundles. It costs 222 tokens per session (7,050 once invoked), scanned A, original, MIT.

A workflow for turning a 2D concept image into a parametric 3D CAD model using an intermediate 3D mesh. Parametric CAD models keep dimensions and relationships editable.

In plain words
What is it for?
Use it to create and audit a Fusion 360 model from an image, measuring the imported mesh and correcting component alignment.
Why use it?
It reduces errors caused by manually tracing outlines or guessing dimensions, positions, and orientations from text.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the cad-design plugin — 5 skills shipped together

Good fit Use it to create and audit a Fusion 360 model from an image, measuring the imported mesh and correcting component alignment.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Ed3Design/ed3design-engineering-bundles --skill image-to-mesh-cad-workflow
Clone the repo
git clone --depth 1 https://github.com/Ed3Design/ed3design-engineering-bundles

Made for: Claude Code.

Or install cad-design, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for image-to-mesh-cad-workflow

README.md
[![agentmods](https://agentmods.dev/badge/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow/github.svg)](https://agentmods.dev/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow)
Your own site
<a href="https://agentmods.dev/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow"><img src="https://agentmods.dev/badge/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for image-to-mesh-cad-workflow

Your own site · 80×15
<a href="https://agentmods.dev/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow"><img src="https://agentmods.dev/badge/skills/ed3design/ed3design-engineering-bundles/image-to-mesh-cad-workflow.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 222 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,050 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00222 $0.07050
Opus 5 $0.00111 $0.03525
Sonnet 5 $0.00044 $0.01410
Haiku 4.5 $0.00022 $0.00705

Measured 11d ago against content hash fdeb9ee9821c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

image-to-mesh-cad-workflow scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

cad-design/skills/image-to-mesh-cad-workflow/SKILL.md · 488 lines

How it starts

The opening of the file, as written. The whole thing — 488 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Image-to-Mesh CAD Workflow

A pragmatic pipeline for translating a 2D concept image into a parametric CAD model in Fusion 360 when manual spline-tracing produces visible deviation from intent.


⚠️ RECURRING TRAP — Read This Before Every Operation ⚠️

The single most expensive recurring failure mode in this workflow is falling back to spec/text descriptions for dimensions, positions, and orientations instead of measuring them from the mesh. This trap is sneaky because:

  1. The spec document is psychologically authoritative (it's a written record). The mesh is just data that needs to be measured. So when in doubt, the spec wins by default.
  2. User-feedback-driven adjustments ("make it bigger", "rotate it") feel like they should be applied directly. But the user's intent is almost always "match the mesh better" — which means measuring the mesh, not eyeballing.
  3. After fixing one component (e.g., correcting the main-body orientation), other components built earlier in the wrong frame are silently invalid. They look fine in the timeline but are semantically wrong.

Real cost from one rotationally-symmetric speaker-housing session:

  • 4 hours debugging a 180°-X-flip that mesh-audit would have surfaced in 30 seconds
  • 3 cut-size iterations (50×40, 100×60, then learned the mesh actually has 122×50) — each took ~30 minutes plus user-correction wait time
  • Inner cone left mis-oriented for an entire session because nobody re-validated it after the main-body fix
  • One destructive 15mm fillet on a 6mm wall (volume 1255 → 566 cm³) because radius-vs-wall-thickness wasn't checked first

Real cost from a follow-up session:

  • 3 wrong cone-position iterations (translation Z=-7 → -12 → -9 → -7.7) because the cut-window Z-range was estimated from spec docs (-7.7..-2.7) instead of measured from body edges (-8.3..-2.1 inner edge, -7.7..-2.7 outer edge — different per face due to wall curvature)
  • Translation occ.transform2 = m silently reverted to a previous value (Z=-4.5 instead of the just-set Z=-9) because timeline recompute restored an older state — never verified post-set, user had to re-flag the wrong position
  • Maxim: "In constructions, always measure, never estimate." Applies to every dimension, position, and any value you just set.

Read the full file on GitHub · 488 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 488 lines · 222 tokens per session scan A fdeb9ee9821c

Subscribe to this mod's changes

image-to-mesh-cad-workflow is a skill published in the GitHub repository Ed3Design/ed3design-engineering-bundles (2 stars, last pushed 1mo ago), licensed MIT. It adds 222 tokens to every session and 7,050 once invoked, about $0.0011 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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