Trash Talk

Trash Talk is a skill for Claude Code, Codex from edison7009/EchoBird. It costs 12 tokens per session (126 once invoked), scanned A, original, MIT.

A gameplay style that makes an AI opponent use insults, boasts, and taunts during Reversi matches. Reversi, also called Othello, is a board game where players surround and flip the other player's discs.

In plain words
What is it for?
Use it to add mockery, bragging, and aggressive commentary to an AI playing Reversi. It affects the opponent's dialogue, not the game's rules or strategy.
Why use it?
It makes move explanations more provocative and entertaining instead of neutral. The taunting style continues even when the AI is losing.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to add mockery, bragging, and aggressive commentary to an AI playing Reversi. It affects the opponent's dialogue, not the game's rules or strategy.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/edison7009/echobird/trash-talk
About the project

EchoBird is an installation and model-switching tool for configuring multiple AI coding agents and related desktop applications. It is intended for people who need to set up tools such as Claude Code, Codex CLI, OpenClaw, Aider, and other listed clients across different machines. The catalogue add-ons support this coding-agent setup workflow.

edison7009/EchoBird · 3,439 stars · on GitHub · echobird.ai

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add edison7009/EchoBird --skill trash-talk
Clone the repo
git clone --depth 1 https://github.com/edison7009/EchoBird

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for Trash Talk

README.md
[![agentmods](https://agentmods.dev/badge/skills/edison7009/echobird/trash-talk/github.svg)](https://agentmods.dev/skills/edison7009/echobird/trash-talk)
Your own site
<a href="https://agentmods.dev/skills/edison7009/echobird/trash-talk"><img src="https://agentmods.dev/badge/skills/edison7009/echobird/trash-talk/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for Trash Talk

Your own site · 80×15
<a href="https://agentmods.dev/skills/edison7009/echobird/trash-talk"><img src="https://agentmods.dev/badge/skills/edison7009/echobird/trash-talk.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 12 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 126 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00012 $0.00126
Opus 5.5 $0.00005 $0.00050
Sonnet 5.5 $0.00002 $0.00025
Haiku 4.5 $0.00001 $0.00013

Measured 1mo ago against content hash 327d85908318, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

Trash Talk scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

tools/reversi/default-skills/trash-talk/SKILL.md · 21 lines

What it actually says

Trash Talk Skill

Makes the AI aggressive and entertaining during Reversi matches. Instead of boring move explanations, the AI will:

  • Mock the opponent's mistakes
  • Brag about its brilliant moves
  • Taunt about upcoming victory
  • Talk tough even when losing

Examples

  • "That move? Seriously? My grandma plays better."
  • "Corner is MINE. GG incoming!"
  • "Is that all you got? I'm barely trying."
  • "Watch and learn, human. This is how legends play."
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 21 lines · 12 tokens per session scan A 327d85908318

Subscribe to this mod's changes

Trash Talk is a skill published in the GitHub repository edison7009/EchoBird (3,439 stars, last pushed today), licensed MIT. It adds 12 tokens to every session and 126 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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