seedance-2.0 is an agent-driven production pipeline for creating AI films from text, images, videos, and references, including audio and platform-specific workflows. Filmmakers and creators use it to plan scenes and generate coherent prompts for Seedance-related tools, while the catalogue contains skills from that workflow.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Emily2040/seedance-2.0 --skill seedance-continuationgit clone --depth 1 https://github.com/Emily2040/seedance-2.0Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-continuation)<a href="https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-continuation"><img src="https://agentmods.dev/badge/skills/emily2040/seedance-2.0/seedance-continuation/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/emily2040/seedance-2.0/seedance-continuation"><img src="https://agentmods.dev/badge/skills/emily2040/seedance-2.0/seedance-continuation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00053 | $0.01714 |
| Opus 5 | $0.00026 | $0.00857 |
| Sonnet 5 | $0.00011 | $0.00343 |
| Haiku 4.5 | $0.00005 | $0.00171 |
Grade A, and why
seedance-continuation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 102 lines — stays where its author put it; the contents beside it link to each section on GitHub.
seedance-continuation
Before producing prompt text, a prompt-ready block, a rewrite, an example, or a compiled clip, load the Director's Read, classify the brief, and complete its canonical narrative or non-narrative record. Translate that record into visible or audible carriers and keep its internal labels out of final generation prose.
Use this for seamless continuation, intentional next shots, bridge clips, tail repair, and re-anchoring after drift. A continuation prompt must be grounded in accepted footage, not only in the old plan.
Load the Director's Read, continuation-handoff, sequence-project-state, prompt-compiler, reference-transfer-contract, and continuity-qc. Load failure-atlas when the continuation failed or drift is visible. Load directing-engine so the next clip inherits the project's directorial voice and its position on the long-form spine; the look never re-rolls between clips.
Intent
The user already made something they accepted, and now they are trusting the story to continue from exactly where it really landed - not where the plan hoped it would. The soul of this skill is fidelity to what actually happened: honor the accepted footage as the only truth, refuse to invent the bridge, and ask for the real ending rather than guess it. Continuity is a promise that the film the user already has will not be quietly contradicted.
Required Input Gate
Before writing any continuation prompt, require:
project_id;- current
clip_id; - exact, non-empty
parent_clip_idnaming anacceptedoraccepted_with_deviationclip with an observed end state; scene_id, and whether the next clip stays inside the scene or crosses a scene boundary;- full-story objective;
- final story outcome;
- next planned narrative job;
- next clip
felt_intent- what the viewer should feel or notice; - next clip
directors_read_laneplus its complete canonicalauthoring_state: the full narrative record and exact visible or audible carriers, or the two-line utility intent and refusal; - accepted previous clip or accepted final frame;
observed_end_state;- continuity locks;
- inherited directorial voice and arc position;
- exact reference registry;
- active surface or conservative surface profile.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago Changed 0b9e354918e5
- 11d ago First seen · 102 lines · 53 tokens per session scan A 8029af2d99b3
seedance-continuation is a skill published in the GitHub repository Emily2040/seedance-2.0 (7,260 stars, last pushed 3d ago), licensed MIT. It adds 53 tokens to every session and 1,714 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
seedance-continuation
This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage.
seedance-continuation
This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage.
seedance-continuation
This skill should be used when a Seedance 2.0 user asks to continue, extend, make the next part, repair the tail, bridge between known frames, re-anchor drift, or create a successor prompt from accepted footage.
seedance-sequence
This skill should be used when a Seedance 2.0 request is a long story, connected set of clips, multi-generation scene, campaign sequence, dense storyboard, continuation-ready plan, or any idea that must be divided into stateful clips.
seedance-sequence
This skill should be used when a Seedance 2.0 request is a long story, connected set of clips, multi-generation scene, campaign sequence, dense storyboard, continuation-ready plan, or any idea that must be divided into stateful clips.
seedance-sequence
This skill should be used when a Seedance 2.0 request is a long story, connected set of clips, multi-generation scene, campaign sequence, dense storyboard, continuation-ready plan, or any idea that must be divided into stateful clips.