tabame: Skill for Claude Code

.agents/skills/tbm-plugin/SKILL.md

tbm-plugin is a skill for Claude Code, Codex from Far-Se/tabame. It costs 74 tokens per session (1,912 once invoked), scanned A, original, MIT.

A guide to writing Tabame launcher plugins: standalone Python, Node.js, or Bun scripts that extend the app's search launcher.

In plain words
What is it for?
Use it to create, install, or debug a plugin that responds to a launcher keyword. The script exchanges newline-separated JSON messages with Tabame through standard input and output.
Why use it?
It explains the exact message format needed for a script and prevents inventing unsupported fields or communication rules.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is Far-Se/tabame's own configuration. It tells Claude Code and Codex how to work on tabame itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything tabame configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Far-Se/tabame. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Far-Se/tabame/main/.agents/skills/tbm-plugin/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Far-Se/tabame

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tbm-plugin

README.md
[![agentmods](https://agentmods.dev/badge/skills/far-se/tabame/tbm-plugin/github.svg)](https://agentmods.dev/skills/far-se/tabame/tbm-plugin)
Your own site
<a href="https://agentmods.dev/skills/far-se/tabame/tbm-plugin"><img src="https://agentmods.dev/badge/skills/far-se/tabame/tbm-plugin/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tbm-plugin

Your own site · 80×15
<a href="https://agentmods.dev/skills/far-se/tabame/tbm-plugin"><img src="https://agentmods.dev/badge/skills/far-se/tabame/tbm-plugin.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,912 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.01912
Opus 5.5 $0.00030 $0.00765
Sonnet 5.5 $0.00015 $0.00382
Haiku 4.5 $0.00007 $0.00191

Measured 18d ago against content hash 15bb20e046bd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

tbm-plugin scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 18d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

The plugin is an ordinary process: HTTP (`requests`/`urllib`, or global `fetch` in Node 18+/Bun), filesystem, spawning tools. Read secrets from a `config.json` in the plugin folder (the CWD) or env vars – see `plugins/li
.agents/skills/tbm-plugin/SKILL.md · 119 lines

How it starts

The opening of the file, as written. The whole thing — 119 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Tabame Launcher Plugin Authoring

Tabame's launcher is extensible with plugins: standalone scripts (Python, Node.js, or Bun) that Tabame runs as a long-lived child process when the user types the plugin's keyword. Communication is newline-delimited JSON over stdin/stdout – no SDK, no dependencies.

  • Tabame → script (stdin): UI events (init, query, select, action, close).
  • Script → Tabame (stdout): render frames – JSON objects that fully describe what the launcher shows right now.

The script is the source of truth for the UI: every time you want the launcher to display something different, you print a new render frame.

Authoritative references (read these)

The complete, authoritative protocol spec lives in the repo. Read it before writing non-trivial plugins – do not invent fields or message types not documented there:

  • Full spec: skills/TABAME_PLUGIN_SKILL.md – every message type, render-frame field, item field, view type, icon name, and pattern.
  • Working examples to copy from:
    • plugins/echo/ – Python demo exercising list/grid/detail/preview + actions.
    • plugins/linear/ – Node.js plugin with an HTTP API and config.json secrets.
    • plugins/caniuse/ – Node.js plugin with fetched data and detail views.

When a detail isn't covered below, consult the full spec rather than guessing.

Workflow for building a plugin

  1. Clarify the shape (only if unspecified): keyword, runtime, data source, what each item shows, what Enter does, what Ctrl+K actions to offer, and which view (list / grid / detail / preview pane).
  2. Pick a runtime the user has on PATH: python, node (18+), or bun. Tabame bundles none.
  3. Scaffold the folder with plugin.json + entry script. Start from the matching template in §15 of the full spec, or copy the closest plugins/ plugin.
  4. Implement the event loop (see contract below).
  5. Install & test: drop the folder in %localappdata%\Tabame\plugins\<id>\, reopen the launcher (it rescans on every open – no restart), and type the keyword.

Read the full file on GitHub · 119 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 18d ago Changed · +6 lines 15bb20e046bd
  2. 26d ago Changed f4864351a5ec
  3. 1mo ago First seen · 113 lines · 74 tokens per session scan A 0ed08a24a70d

Subscribe to this mod's changes

tbm-plugin is a skill published in the GitHub repository Far-Se/tabame (373 stars, last pushed 3d ago), licensed MIT. It adds 74 tokens to every session and 1,912 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.