Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add fatihguner/foreman --skill finding-your-storiesgit clone --depth 1 https://github.com/fatihguner/foremanWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/fatihguner/foreman/finding-your-stories)<a href="https://agentmods.dev/skills/fatihguner/foreman/finding-your-stories"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/finding-your-stories/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/fatihguner/foreman/finding-your-stories"><img src="https://agentmods.dev/badge/skills/fatihguner/foreman/finding-your-stories.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to high
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- high Anti-Refusal · line 84 Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.Fix: Remove instructions that suppress warnings, disclaimers, or ethical commentary. Let the agent surface safety-relevant caveats to the user.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00082 | $0.03956 |
| Opus 5 | $0.00041 | $0.01978 |
| Sonnet 5 | $0.00016 | $0.00791 |
| Haiku 4.5 | $0.00008 | $0.00396 |
Grade A, and why
finding-your-stories scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 235 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Read runtime and advisory rules before applying this skill. Other Foreman layers and the catalog are in ../../content/, relative to this SKILL.md.
Finding Your Stories
INVISIBLE GOLD -- You live through story-worthy moments every day but record none of them. Homework for Life is the mining operation.
The framework behind this skill draws on a list of more than five hundred untold story ideas. Most professional storytellers have a handful. The gap is not talent or life experience. It is a system. Three techniques for extracting stories from the raw material of ordinary existence were discovered and codified. The techniques are disarmingly simple. Their cumulative effect is not.
The core insight is counterintuitive enough to bear stating plainly: the most compelling stories are almost never the dramatic ones. They are small moments at a dining-room table, a two-in-the-morning walk with an ageing dog, a child's whispered sentence in the morning light. These moments happen constantly. They pass unnoticed because no one has trained themselves to see them. The dramatic events -- the near-death experiences, the arrests, the crises -- make serviceable stories, but audiences connect most deeply to the small and recognisable. Everyone has felt alone at two in the morning. Almost no one has been robbed at gunpoint.
For entrepreneurs, this reframes the perennial complaint: "I don't have any good stories for my pitch." The stories are there. The problem is an untrained eye.
The Framework
Technique 1: Homework for Life
Homework for Life is the signature practice. It is also, by the framework's own assessment, the single most important technique in the craft. The method:
At the end of every day, ask one question: If I had to tell a five-minute story from today -- as benign, boring, or inconsequential as it might seem -- what would it be?
Write the answer in a spreadsheet. Two columns: date and story. No more than a sentence or two. Not the full story -- just enough to recall the moment later.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 235 lines · 82 tokens per session scan A 38fdcbf20ac1
finding-your-stories is a skill published in the GitHub repository fatihguner/foreman (48 stars, last pushed 4d ago), licensed MIT. It adds 82 tokens to every session and 3,956 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.
Other skills, from other repositories
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dragoncraft-studio
A workflow for creating and refining stories, then optionally turning them into interactive experiences. It coordinates separate steps for drafting, quality review, ethical checks, consistency checks, memory, and interaction design.
dragoncraft-art
A Chinese-language coach for turning an artwork, its creative idea, and the audience's experience into an art narrative. It can shape material into an artist statement, exhibition introduction, or work interpretation.
dragoncraft-voice
A Chinese-language coach for turning a platform, audience, trend, and personal identity into social-media stories. It checks the supplied material and produces posts, hashtags, and interaction ideas.
narrative-designer
!cat skills/shared/game-visual-foundations.md 2>/dev/null || echo "=== Visual Foundations not loaded ===" !cat skills/shared/protocols/ux-protocol.md 2>/dev/null || true !cat skills/shared/protocols/input-validation.md 2>/dev/null || true !cat skills/shared/protocols/tool-efficiency.md 2>/dev/null || true !cat…
story-plot-selector
Pick the right story plot (Challenge / Connection / Creativity) and structure it so it drives the specific action you need — and decide whether to deliver it as a springboard story or a direct argument. Use this skill whenever the user needs to find, pick, or shape a story, anecdote, or case study for a message, talk…