web3d-integration-patterns

web3d-integration-patterns is a skill for Claude Code from freshtechbro/claudedesignskills. It costs 100 tokens per session (5,490 once invoked), scanned A, original, MIT.

A set of design patterns for combining Three.js, React Three Fiber, GSAP ScrollTrigger, Motion, and React Spring in web applications. These tools create 3D scenes and animated user interfaces in the browser.

In plain words
What is it for?
Use it to build scroll-driven 3D pages, physics-based 3D interactions, animated React scenes, and reusable components that coordinate 3D content with the rest of the interface.
Why use it?
It helps manage the architecture, shared state, and performance issues that arise when several 3D and animation libraries are used together.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { useStore } from '../store'.

Good fit Use it to build scroll-driven 3D pages, physics-based 3D interactions, animated React scenes, and reusable components that coordinate 3D content with the rest of the interface.

Compare 6 skills from other repositories ↓
About the project

Claude Design Skillstack is a set of Claude Code extensions that teach the agent techniques and tools for web development, especially 3D graphics, WebGL, animation, and interactive interfaces. Its coverage includes technologies such as Three.js, GSAP, React Three Fiber, Framer Motion, and Babylon.js. The catalogue entries are its skills, commands, plugins, and instructions for applying that design and development knowledge.

freshtechbro/claudedesignskills · 1,114 stars · on GitHub

Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/freshtechbro/claudedesignskills
agentmods
npx agentmods add skills/freshtechbro/claudedesignskills/web3d-integration-patterns

Made for: Claude Code.

Wrote this? Show the measurements

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agentmods badge for web3d-integration-patterns

README.md
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Your own site · 80×15
<a href="https://agentmods.dev/skills/freshtechbro/claudedesignskills/web3d-integration-patterns"><img src="https://agentmods.dev/badge/skills/freshtechbro/claudedesignskills/web3d-integration-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 100 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,490 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 14 Sept 2026
  • Snyk pass 14 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00100 $0.05490
Opus 5.5 $0.00040 $0.02196
Sonnet 5.5 $0.00020 $0.01098
Haiku 4.5 $0.00010 $0.00549

Measured 1mo ago against content hash 3c5f22042307, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

web3d-integration-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

2 near-identical copies found in the catalogue:

.claude/skills/web3d-integration-patterns/SKILL.md · 853 lines

How it starts

The opening of the file, as written. The whole thing — 853 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Web 3D Integration Patterns

Overview

This meta-skill provides architectural patterns, best practices, and integration strategies for combining multiple 3D and animation libraries in web applications. It synthesizes knowledge from the threejs-webgl, gsap-scrolltrigger, react-three-fiber, motion-framer, and react-spring-physics skills into cohesive patterns for building complex, performant 3D web experiences.

When to use this skill:

  • Building complex 3D applications that combine multiple libraries
  • Creating scroll-driven 3D experiences with animation orchestration
  • Implementing physics-based interactions with 3D scenes
  • Managing state across 3D rendering and UI animations
  • Optimizing performance in multi-library architectures
  • Designing reusable component architectures for 3D applications
  • Migrating between or combining animation approaches

Core Integration Combinations:

  1. Three.js + GSAP - Scroll-driven 3D animations, timeline orchestration
  2. React Three Fiber + Motion - State-based 3D with declarative animations
  3. React Three Fiber + GSAP - Complex 3D sequences in React
  4. React Three Fiber + React Spring - Physics-based 3D interactions
  5. Three.js + GSAP + React - Hybrid imperative/declarative 3D

Architecture Patterns

Pattern 1: Layered Separation (Three.js + GSAP + React UI)

Use case: 3D scene with overlaid UI, scroll-driven animations

Architecture:

├── 3D Layer (Three.js)
│   ├── Scene management
│   ├── Camera controls
│   └── Render loop
├── Animation Layer (GSAP)
│   ├── ScrollTrigger for 3D properties
│   ├── Timelines for sequences
│   └── UI transitions
└── UI Layer (React + Motion)
    ├── HTML overlays
    ├── State management
    └── User interactions

Implementation:

// App.jsx - React root
import { useEffect, useRef } from 'react'
import { initThreeScene } from './three/scene'
import { initScrollAnimations } from './animations/scroll'
import { motion } from 'framer-motion'

function App() {
  const canvasRef = useRef()
  const sceneRef = useRef()

  useEffect(() => {
    // Initialize Three.js scene
    sceneRef.current = initThreeScene(canvasRef.current)

    // Initialize GSAP ScrollTrigger animations
    initScrollAnimations(sceneRef.current)

    // Cleanup
    return () => {
      sceneRef.current.dispose()
    }
  }, [])

  return (
    <div className="app">
      <canvas ref={canvasRef} />

      <motion.div
        className="overlay"
        initial={{ opacity: 0 }}
        animate={{ opacity: 1 }}
      >
        <section className="hero">
          <h1>3D Experience</h1>
        </section>
        <section className="content">
          {/* Scrollable content */}
        </section>
      </motion.div>
    </div>
  )
}

Read the full file on GitHub · 853 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 853 lines · 100 tokens per session scan A 3c5f22042307

Subscribe to this mod's changes

web3d-integration-patterns is a skill published in the GitHub repository freshtechbro/claudedesignskills (1,114 stars, last pushed 11mo ago), licensed MIT. It adds 100 tokens to every session and 5,490 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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