avaudio-engine-workflow

A guide for building and repairing audio processing graphs in Apple apps with AVAudioEngine, a framework for connecting audio inputs, effects, mixers, and outputs.

In plain words
What is it for?
It is for configuring audio nodes, connecting and scheduling players, adding taps, converting formats, hosting Audio Units, rendering audio offline, and keeping real-time callbacks safe.
Why use it?
It helps diagnose problems such as disconnected audio nodes, incompatible formats, unavailable hardware, unsafe graph changes, and work that can interrupt real-time audio.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/gaelic-ghost/socket/avaudio-engine-workflow
Any agent
npx skills add gaelic-ghost/socket --skill avaudio-engine-workflow
Clone the repo
git clone --depth 1 https://github.com/gaelic-ghost/socket

Made for: Claude Code, Codex.

Per session 77 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,507 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00077 $0.01507
Opus 5 $0.00039 $0.00754
Sonnet 5 $0.00015 $0.00301
Haiku 4.5 $0.00008 $0.00151

Measured 2d ago against content hash 89d1760cbe62, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

avaudio-engine-workflow scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/apple-dev-skills/skills/avaudio-engine-workflow/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

AVAudio Engine Workflow

Purpose

Guide AVAudioEngine graph design and repair. This skill owns audio-node ownership, graph construction, connection formats, typed AVFAudio buffer and format surfaces, taps, manual rendering, offline processing, Audio Unit hosting through AVAudioUnit, and real-time safety boundaries.

It is not the app audio-session workflow, not the AVFoundation capture or asset workflow, and not a low-level Core Audio C API repair workflow except where AVAudioEngine wraps the lower-level behavior.

When To Use

  • Use this skill when code creates, connects, mutates, starts, stops, or repairs an AVAudioEngine graph.
  • Use this skill for AVAudioPlayerNode, AVAudioInputNode, AVAudioOutputNode, AVAudioMixerNode, AVAudioSourceNode, AVAudioSinkNode, taps, AVAudioFormat, manual rendering, offline processing, AVAudioUnit, Audio Unit instantiation, and render-block safety.
  • Use this skill when existing code crashes from unattached nodes, format mismatches, missing input or output hardware, illegal graph mutation, callback allocation, actor isolation mistakes, or UI work inside real-time audio paths.
  • Recommend avfaudio-session-workflow when the primary problem is category, route, permission, interruption, or activation policy.
  • Recommend coreaudio-modernization-repair-workflow when the primary problem is legacy AudioQueue, AudioUnit, AudioConverter, pointer, callback, or OSStatus code outside AVAudioEngine.

Single-Path Workflow

  1. Classify the engine request:
    • playback graph
    • input capture or tap
    • processing chain or effects
    • source or sink node
    • manual rendering or offline processing
    • Audio Unit hosting
    • repair of an existing graph
  2. Apply the Apple docs gate:
    • read current AVFAudio docs for the relevant engine, node, format, or rendering behavior
    • state the documented graph, format, or real-time behavior relied on
    • apply ../../shared/references/apple-media-type-ownership.md before introducing custom graph, buffer, format, or unit-hosting abstractions
  3. Map the graph:
    • engine owner and lifetime
    • attached nodes
    • connection order
    • bus formats and conversion points
    • start, schedule, stop, and teardown lifecycle
    • real-time and non-real-time boundaries
  4. Repair common failure modes:
    • node used before attach(_:)
    • exact format mismatch where no mixer or output conversion applies
    • input or output node used when hardware is unavailable
    • graph mutation that breaks mixer or channel-count assumptions
    • render callback that allocates, locks, logs, awaits, or touches UI
    • hand-rolled format or buffer structs replacing AVAudioFormat, AVAudioPCMBuffer, AVAudioFile, AVAudioConverter, or AudioStreamBasicDescription while still configuring Apple audio APIs
    • completion handlers that mutate engine state from an arbitrary thread without a clear hop
  5. Return one recommendation with:
    • graph class
    • documented Apple behavior relied on
    • graph ownership and connection plan
    • format and rendering plan
    • repair findings
    • validation and handoff expectation

Read the full file on GitHub · 118 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 118 lines · 77 tokens per session scan A 89d1760cbe62

Subscribe to this mod's changes

avaudio-engine-workflow is a skill published in the GitHub repository gaelic-ghost/socket (6 stars, last pushed 6d ago), licensed Apache-2.0. It adds 77 tokens to every session and 1,507 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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