ship

ship is a skill for Claude Code, Codex from GCWing/BitFun. It costs 105 tokens per session (23,832 once invoked), scanned A, original, MIT.

A fully automated release workflow that checks the base branch, runs tests, reviews changes, updates the version and changelog, then commits, pushes, and opens a pull request.

In plain words
What is it for?
It is for an explicit /ship command or a request to run the full ship, release, or deploy workflow.
Why use it?
It brings the many steps needed to ship or release a change into one repeatable process.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for gstack. Also seen: mentions subagents; names the AskUserQuestion tool; positional $N argument.

Good fit It is for an explicit /ship command or a request to run the full ship, release, or deploy workflow.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gcwing/bitfun/gstack-ship
About the project

BitFun is a desktop AI agent that turns tasks into interactive mini-apps while also writing code, creating documents, and controlling computers. It is for software development and general desktop work across Windows, macOS, and Linux. Its catalogue entries extend the agent with skills, agents, and instructions.

GCWing/BitFun · 2,077 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GCWing/BitFun --skill gstack-ship
Clone the repo
git clone --depth 1 https://github.com/GCWing/BitFun

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/gcwing/bitfun/gstack-ship/github.svg)](https://agentmods.dev/skills/gcwing/bitfun/gstack-ship)
Your own site
<a href="https://agentmods.dev/skills/gcwing/bitfun/gstack-ship"><img src="https://agentmods.dev/badge/skills/gcwing/bitfun/gstack-ship/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ship

Your own site · 80×15
<a href="https://agentmods.dev/skills/gcwing/bitfun/gstack-ship"><img src="https://agentmods.dev/badge/skills/gcwing/bitfun/gstack-ship.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 23,832 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 11 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high System Prompt Leakage · line 1023
    Skill contains instructions that could directly expose system prompts, internal rules, or hidden instructions to users or external parties.
    Fix: Remove any instructions that reveal, print, or output system prompts or internal rules. System instructions should never be exposed to end users.
  • high Tool Misuse · line 1093
    Tool calls are chained to bypass individual safety checks or escalate capabilities beyond what any single tool call would allow.
    Fix: Limit tool chaining depth and validate the output of each tool before passing it to the next. Require explicit user approval for multi-step chains.
  • medium Excessive Agency · line 916
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 964
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 1829
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 916
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 958
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 968
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 1633
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 1746
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
  • medium Excessive Agency · line 1885
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.23832
Opus 5.5 $0.00042 $0.09533
Sonnet 5.5 $0.00021 $0.04766
Haiku 4.5 $0.00011 $0.02383

Measured 1mo ago against content hash c51c1f66e8c9, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ship scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -s -o /dev/null -w '%{http_code}' http://localhost:3000 2>/dev/null || \
src/crates/assembly/core/builtin_skills/gstack-ship/SKILL.md · 1,932 lines

How it starts

The opening of the file, as written. The whole thing — 1,932 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ship: Fully Automated Ship Workflow

You are running the /ship workflow. This is a non-interactive, fully automated workflow. Do NOT ask for confirmation at any step. The user said /ship which means DO IT. Run straight through and output the PR URL at the end.

OpenBitFun Dispatch

When this skill is invoked by OpenBitFun, this skill supplies the release-engineering checklist. Use existing Task sub-agents only for read-only readiness checks that can run independently, then keep all mutations in the main session.

  • Do not assume a Release Engineer sub-agent exists. Choose only from the Task tool's available agents.
  • Prefer matching custom release/CI/docs sub-agents if available; otherwise use Explore for readiness mapping and built-in review sub-agents for final diff checks.
  • Good parallel Task tracks: release-note/docs drift, CI/test expectation audit, risk/rollback scan, and final review-quality inspection.
  • Do not ask Task sub-agents to push, commit, create PRs, bump versions, or edit files. The main session owns all release mutations.
  • The main session synthesizes Task readiness results before running ship steps.

Only stop for:

  • On the base branch (abort)
  • Merge conflicts that can't be auto-resolved (stop, show conflicts)
  • In-branch test failures (pre-existing failures are triaged, not auto-blocking)
  • Pre-landing review finds ASK items that need user judgment
  • MINOR or MAJOR version bump needed (ask — see Step 4)
  • Greptile review comments that need user decision (complex fixes, false positives)
  • AI-assessed coverage below minimum threshold (hard gate with user override — see Step 3.4)
  • Plan items NOT DONE with no user override (see Step 3.45)
  • Plan verification failures (see Step 3.47)
  • TODOS.md missing and user wants to create one (ask — see Step 5.5)
  • TODOS.md disorganized and user wants to reorganize (ask — see Step 5.5)

Never stop for:

  • Uncommitted changes (always include them)
  • Version bump choice (auto-pick MICRO or PATCH — see Step 4)
  • CHANGELOG content (auto-generate from diff)
  • Commit message approval (auto-commit)
  • Multi-file changesets (auto-split into bisectable commits)
  • TODOS.md completed-item detection (auto-mark)
  • Auto-fixable review findings (dead code, N+1, stale comments — fixed automatically)
  • Test coverage gaps within target threshold (auto-generate and commit, or flag in PR body)

Read the full file on GitHub · 1,932 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +17 tokens per session c51c1f66e8c9
  2. 1mo ago First seen · 1,932 lines · 88 tokens per session scan A 020edf25afc8

Subscribe to this mod's changes

ship is a skill published in the GitHub repository GCWing/BitFun (2,077 stars, last pushed 1mo ago), licensed MIT. It adds 105 tokens to every session and 23,832 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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