miniapp-dev
01Skill Claude CodeCodex
A development guide for BitFun MiniApps, which are small applications that run inside BitFun. It covers creating new MiniApps as well as maintaining the MiniApp framework.
OpenBitFun combines a high-performance agent runtime written in Rust with a polished desktop application. It pairs the depth of a Code Agent with open, general-purpose capabilities for work beyond software development.
BitFun is a desktop AI agent that turns tasks into interactive mini-apps while also writing code, creating documents, and controlling computers. It is for software development and general desktop work across Windows, macOS, and Linux. Its catalogue entries extend the agent with skills, agents, and instructions.
This repository also configures its own agents. See what BitFun tells them →
Skill Claude CodeCodex
A development guide for BitFun MiniApps, which are small applications that run inside BitFun. It covers creating new MiniApps as well as maintaining the MiniApp framework.
Skill Claude Code
Browser automation CLI for AI agents. Use when the user needs to interact with websites, including navigating pages, filling forms, clicking buttons, taking screenshots, extracting data, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a…
Skill Claude CodeCodex
Create a OpenBitFun Canvas for single-case agent evaluation and trajectory diagnosis. Use when the user asks to analyze one agent run, trace, case, benchmark item, failure trajectory, eval result, or critical failure step, and wants an incident-review style report covering verdict, step timeline, root cause, error…
Skill Claude CodeCodex
Apply the cinematic animated-wallpaper style recipe to a OpenBitFun Appearance skin. Use after loading the parent create-openbitfun-skin Skill when the user provides animated character artwork and wants a host-managed video background, source-derived glass materials, image-led cards, illustrated dialogs, reproducible…
Skill Claude CodeCodex
Render a documentation-style OpenBitFun Canvas that organizes architecture notes, API references, walkthroughs, runbooks, and how-tos into a navigable layout with sections, tables of contents, diagrams, and cross-references. Use when the user asks for a docs canvas, documentation overview, architecture walkthrough…
Skill Claude Code
Discover and install reusable agent skills when users ask for capabilities, workflows, or domain-specific help that may already exist as an installable skill.
Skill Claude CodeCodex
Auto-review pipeline — reads the full CEO, design, eng, and DX review skills from disk and runs them sequentially with auto-decisions using 6 decision principles. Surfaces taste decisions (close approaches, borderline scope, codex disagreements) at a final approval gate. One command, fully reviewed plan out. Use when…
Skill Claude CodeCodex
Chief Security Officer mode. Infrastructure-first security audit: secrets archaeology, dependency supply chain, CI/CD pipeline security, LLM/AI security, skill supply chain scanning, plus OWASP Top 10, STRIDE threat modeling, and active verification. Two modes: daily (zero-noise, 8/10 confidence gate) and…
Skill Claude CodeCodex
Design consultation: understands your product, researches the landscape, proposes a complete design system (aesthetic, typography, color, layout, spacing, motion), and generates font+color preview pages. Creates DESIGN.md as your project's design source of truth. For existing sites, use /plan-design-review to infer…
Skill Claude CodeCodex
Designer's eye QA: finds visual inconsistency, spacing issues, hierarchy problems, AI slop patterns, and slow interactions — then fixes them. Iteratively fixes issues in source code, committing each fix atomically and re-verifying with before/after screenshots. For plan-mode design review (before implementation), use…
Skill Claude CodeCodex
Post-ship documentation update. Reads all project docs, cross-references the diff, updates README/ARCHITECTURE/CONTRIBUTING/AGENTS.md to match what shipped, polishes CHANGELOG voice, cleans up TODOS, and optionally bumps VERSION. Use when asked to "update the docs", "sync documentation", or "post-ship docs".…
Skill Claude CodeCodex
Systematic debugging with root cause investigation. Four phases: investigate, analyze, hypothesize, implement. Iron Law: no fixes without root cause. Use when asked to "debug this", "fix this bug", "why is this broken", "investigate this error", or "root cause analysis". Proactively invoke this skill (do NOT debug…
Skill Claude CodeCodex
YC Office Hours — two modes. Startup mode: six forcing questions that expose demand reality, status quo, desperate specificity, narrowest wedge, observation, and future-fit. Builder mode: design thinking brainstorming for side projects, hackathons, learning, and open source. Saves a design doc. Use when asked to…
Skill Claude CodeCodex
CEO/founder-mode plan review. Rethink the problem, find the 10-star product, challenge premises, expand scope when it creates a better product. Four modes: SCOPE EXPANSION (dream big), SELECTIVE EXPANSION (hold scope + cherry-pick expansions), HOLD SCOPE (maximum rigor), SCOPE REDUCTION (strip to essentials). Use when…
Skill Claude CodeCodex
Designer's eye plan review — interactive, like CEO and Eng review. Rates each design dimension 0-10, explains what would make it a 10, then fixes the plan to get there. Works in plan mode. For live site visual audits, use /design-review. Use when asked to "review the design plan" or "design critique". Proactively…
Skill Claude CodeCodex
Eng manager-mode plan review. Lock in the execution plan — architecture, data flow, diagrams, edge cases, test coverage, performance. Walks through issues interactively with opinionated recommendations. Use when asked to "review the architecture", "engineering review", or "lock in the plan". Proactively suggest when…
Skill Claude CodeCodex
Report-only QA testing. Systematically tests a web application and produces a structured report with health score, screenshots, and repro steps — but never fixes anything. Use when asked to "just report bugs", "qa report only", or "test but don't fix". For the full test-fix-verify loop, use /qa instead. Proactively…
Skill Claude CodeCodex
Systematically QA test a web application and fix bugs found. Runs QA testing, then iteratively fixes bugs in source code, committing each fix atomically and re-verifying. Use when asked to "qa", "QA", "test this site", "find bugs", "test and fix", or "fix what's broken". Proactively suggest when the user says a…
Skill Claude CodeCodex
Weekly engineering retrospective. Analyzes commit history, work patterns, and code quality metrics with persistent history and trend tracking. Team-aware: breaks down per-person contributions with praise and growth areas. Use when asked to "weekly retro", "what did we ship", or "engineering retrospective". Proactively…
Skill Claude CodeCodex
Pre-landing PR review. Analyzes diff against the base branch for SQL safety, LLM trust boundary violations, conditional side effects, and other structural issues. Use when explicitly asked for the specialized pre-landing workflow. Product /review requests are handled by OpenBitFun's unified Review mechanism instead.…
Skill Claude CodeCodex
Ship workflow: detect + merge base branch, run tests, review diff, bump VERSION, update CHANGELOG, commit, push, create PR. Use when asked to "ship", "deploy", "push to main", "create a PR", "merge and push", or "get it deployed". Proactively invoke this skill (do NOT push/PR directly) when the user says code is…
Skill Claude CodeCodex
A workflow for designing presentation slides as editable HTML pages, with an optional conversion to editable PowerPoint files. It defines slide layouts, an outline, visual rules, and how images are embedded.
Skill Claude CodeCodex
Create a OpenBitFun Canvas for reviewing a pull request, branch diff, or change set with Cursor-style diff cards, review maps, risk callouts, and focused reviewer flow. Use when the user asks for a PR review canvas, diff walkthrough, change-set overview, or visual review summary.
Skill Claude CodeCodex needs its repo
Use when creating new skills, editing existing skills, or verifying skills work before deployment.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: