android

android is a skill for Claude Code, Codex from Generous-Corp/pulp. It costs 59 tokens per session (12,613 once invoked), scanned A, original, MIT.

Android platform development for Pulp — NDK cross-compilation, Oboe audio, Dawn/Skia GPU rendering, JNI bridge, touch interaction, emulator workflows, and end-to-end smoke validation. Covers build, deploy, debug, and the gotchas discovered during bringup.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/generous-corp/pulp/android
Any agent
npx skills add Generous-Corp/pulp --skill android
Clone the repo
git clone --depth 1 https://github.com/Generous-Corp/pulp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for android

README.md
[![agentmods](https://agentmods.dev/badge/skills/generous-corp/pulp/android.svg)](https://agentmods.dev/skills/generous-corp/pulp/android)
Your own site
<a href="https://agentmods.dev/skills/generous-corp/pulp/android"><img src="https://agentmods.dev/badge/skills/generous-corp/pulp/android.svg" alt="Measured on agentmods" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,613 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00059 $0.12613
Opus 5 $0.00030 $0.06306
Sonnet 5 $0.00012 $0.02523
Haiku 4.5 $0.00006 $0.01261

Measured today against content hash 70abe49d2e8a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

android scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/android/SKILL.md · 1,161 lines

How it starts

The opening of the file, as written. The whole thing — 1,161 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Android Skill

Build, deploy, and debug Pulp on Android. This skill captures the architecture decisions and hard-won gotchas from the Android platform bringup.

Pre-flight: plugin ↔ CLI skew check

Before running pulp doctor android / pulp build / pulp ship for Android work, source the shared skew-check helper so a user on an outdated CLI sees a one-line hint (stderr, once per session) before wrestling with a confusing flag-missing error:

source "$(git rev-parse --show-toplevel)/tools/scripts/cli_version_check.sh"
pulp_cli_version_check

Advisory only. Full release-discovery contract in the upgrade skill.

Architecture Overview

Kotlin (Android UI)          C++ (Pulp core)
├── PulpApplication          ├── libpulp.so (arm64)
│   └── System.loadLibrary   │   ├── core/* subsystems
├── PulpSurfaceView          │   ├── Dawn (Vulkan backend)
│   ├── SurfaceHolder.Cb     │   ├── Skia Graphite
│   └── onTouchEvent ──JNI──→│   └── Oboe audio
├── PulpActivity             │
├── PulpAudioService         └── gpu_surface_android.cpp
└── PulpMidiService              ├── Surface lifecycle
                                 ├── Touch → View routing
                                 └── Widget hierarchy

Key Files

File Purpose
tools/cmake/PulpAndroid.cmake NDK toolchain integration, Oboe, platform wiring
core/render/platform/android/gpu_surface_android.cpp Vulkan surface, touch routing, widget hierarchy
android/app/src/main/kotlin/com/pulp/render/PulpSurfaceView.kt SurfaceView + touch dispatch
android/app/src/main/kotlin/com/pulp/PulpApplication.kt JNI load, lifecycle
core/platform/src/android/jni_bridge.cpp JNI_OnLoad, class caching, exception guards
tools/build-skia-android.sh Skia Graphite + Dawn arm64 build script

Branch & Worktree

Android work lives on feature/android-targeting, typically in a worktree at ../pulp-android:

# Create worktree (if not already present)
git worktree add ../pulp-android feature/android-targeting

# Always work in the worktree, not the main repo
cd ../pulp-android

Read the full file on GitHub · 1,161 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 1,161 lines · 59 tokens per session scan A 70abe49d2e8a

Subscribe to this mod's changes

android is a skill published in the GitHub repository Generous-Corp/pulp (16 stars, last pushed today), licensed MIT. It adds 59 tokens to every session and 12,613 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

Related

Other skills, from other repositories

systematic-debugging

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes.

obra/superpowers · 21 tokens

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens