gpui-patterns

gpui-patterns is a skill for Claude Code from geoffjay/claude-plugins. It costs 43 tokens per session (2,972 once invoked), scanned A, original, MIT.

A guide to common GPUI programming patterns, where GPUI is a Rust framework for building desktop interfaces. It covers composing components, managing shared state, handling events, and dispatching actions.

In plain words
What is it for?
Use it to structure view components, connect views to application models, separate containers from presenters, observe state changes, handle events, and dispatch actions.
Why use it?
It helps keep UI code understandable when several components share data or respond to user actions. The patterns clarify which part owns state and how updates reach the interface.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the rust-gpui-developer plugin — 4 skills shipped together

Good fit Use it to structure view components, connect views to application models, separate containers from presenters, observe state changes, handle events, and dispatch actions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/geoffjay/claude-plugins/gpui-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add geoffjay/claude-plugins --skill gpui-patterns
Clone the repo
git clone --depth 1 https://github.com/geoffjay/claude-plugins

Made for: Claude Code.

Or install rust-gpui-developer, the plugin that ships this one along with the rest of its 4 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gpui-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/geoffjay/claude-plugins/gpui-patterns/github.svg)](https://agentmods.dev/skills/geoffjay/claude-plugins/gpui-patterns)
Your own site
<a href="https://agentmods.dev/skills/geoffjay/claude-plugins/gpui-patterns"><img src="https://agentmods.dev/badge/skills/geoffjay/claude-plugins/gpui-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gpui-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/geoffjay/claude-plugins/gpui-patterns"><img src="https://agentmods.dev/badge/skills/geoffjay/claude-plugins/gpui-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,972 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.02972
Opus 5.5 $0.00017 $0.01189
Sonnet 5.5 $0.00009 $0.00594
Haiku 4.5 $0.00004 $0.00297

Measured 2mo ago against content hash 597dcfc627d1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

gpui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/rust-gpui-developer/skills/gpui-patterns/SKILL.md · 604 lines

How it starts

The opening of the file, as written. The whole thing — 604 lines — stays where its author put it; the contents beside it link to each section on GitHub.

GPUI Patterns

Metadata

This skill provides comprehensive guidance on common GPUI patterns and best practices for building maintainable, performant applications.

Instructions

Component Composition Patterns

Basic Component Structure
use gpui::*;

// View component with state
struct MyView {
    state: Model<MyState>,
    _subscription: Subscription,
}

impl MyView {
    fn new(state: Model<MyState>, cx: &mut ViewContext<Self>) -> Self {
        let _subscription = cx.observe(&state, |_, _, cx| cx.notify());
        Self { state, _subscription }
    }
}

impl Render for MyView {
    fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
        let state = self.state.read(cx);

        div()
            .flex()
            .flex_col()
            .child(format!("Value: {}", state.value))
    }
}
Container/Presenter Pattern

Container (manages state and logic):

struct Container {
    model: Model<AppState>,
    _subscription: Subscription,
}

impl Container {
    fn new(model: Model<AppState>, cx: &mut ViewContext<Self>) -> Self {
        let _subscription = cx.observe(&model, |_, _, cx| cx.notify());
        Self { model, _subscription }
    }
}

impl Render for Container {
    fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
        let state = self.model.read(cx);

        // Pass data to presenter
        Presenter::new(state.data.clone())
    }
}

Presenter (pure rendering):

struct Presenter {
    data: String,
}

impl Presenter {
    fn new(data: String) -> Self {
        Self { data }
    }
}

impl Render for Presenter {
    fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
        div().child(self.data.as_str())
    }
}
Compound Components
// Parent component with shared context
pub struct Tabs {
    items: Vec<TabItem>,
    active_index: usize,
}

pub struct TabItem {
    label: String,
    content: Box<dyn Fn() -> AnyElement>,
}

impl Tabs {
    pub fn new() -> Self {
        Self {
            items: Vec::new(),
            active_index: 0,
        }
    }

    pub fn add_tab(
        mut self,
        label: impl Into<String>,
        content: impl Fn() -> AnyElement + 'static,
    ) -> Self {
        self.items.push(TabItem {
            label: label.into(),
            content: Box::new(content),
        });
        self
    }

    fn set_active(&mut self, index: usize, cx: &mut ViewContext<Self>) {
        self.active_index = index;
        cx.notify();
    }
}

impl Render for Tabs {
    fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
        div()
            .flex()
            .flex_col()
            .child(
                // Tab headers
                div()
                    .flex()
                    .children(
                        self.items.iter().enumerate().map(|(i, item)| {
                            tab_header(&item.label, i == self.active_index, || {
                                self.set_active(i, cx)
                            })
                        })
                    )
            )
            .child(
                // Active tab content
                (self.items[self.active_index].content)()
            )
    }
}

Read the full file on GitHub · 604 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 604 lines · 43 tokens per session scan A 597dcfc627d1

Subscribe to this mod's changes

gpui-patterns is a skill published in the GitHub repository geoffjay/claude-plugins (8 stars, last pushed 1y ago), licensed MIT. It adds 43 tokens to every session and 2,972 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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