Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add gmh5225/awesome-llvm-security --skill mlir-developmentgit clone --depth 1 https://github.com/gmh5225/awesome-llvm-securityWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/gmh5225/awesome-llvm-security/mlir-development)<a href="https://agentmods.dev/skills/gmh5225/awesome-llvm-security/mlir-development"><img src="https://agentmods.dev/badge/skills/gmh5225/awesome-llvm-security/mlir-development/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/gmh5225/awesome-llvm-security/mlir-development"><img src="https://agentmods.dev/badge/skills/gmh5225/awesome-llvm-security/mlir-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00054 | $0.02503 |
| Opus 5.5 | $0.00022 | $0.01001 |
| Sonnet 5.5 | $0.00011 | $0.00501 |
| Haiku 4.5 | $0.00005 | $0.00250 |
Grade A, and why
mlir-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 364 lines — stays where its author put it; the contents beside it link to each section on GitHub.
MLIR Development Skill
This skill covers MLIR (Multi-Level Intermediate Representation) development for building domain-specific compilers and high-level optimization pipelines.
MLIR Overview
What is MLIR?
MLIR is a compiler infrastructure that enables building reusable and extensible compiler components. It provides:
- Hierarchical, multi-level IR representation
- Extensible operation and type system
- Progressive lowering between abstraction levels
- Rich transformation infrastructure
Architecture
High-Level DSL
↓
Domain-Specific Dialects (e.g., TensorFlow, PyTorch)
↓
Mid-Level Dialects (e.g., Linalg, Affine)
↓
Low-Level Dialects (e.g., LLVM, GPU)
↓
Target Code
Core Concepts
Dialects
Dialects are groupings of operations, types, and attributes:
// Define a custom dialect
class MyDialect : public mlir::Dialect {
public:
explicit MyDialect(mlir::MLIRContext *context)
: Dialect("my_dialect", context,
mlir::TypeID::get<MyDialect>()) {
addOperations<
MyAddOp,
MyMulOp,
MyFuncOp
>();
addTypes<MyTensorType>();
}
static llvm::StringRef getDialectNamespace() {
return "my_dialect";
}
};
Operations
// Define using ODS (Operation Definition Specification)
// In TableGen file (.td)
def MyAddOp : Op<MyDialect, "add", [Pure]> {
let summary = "Add two tensors";
let description = [{
Performs element-wise addition of two tensors.
}];
let arguments = (ins
AnyTensor:$lhs,
AnyTensor:$rhs
);
let results = (outs
AnyTensor:$result
);
let assemblyFormat = [{
$lhs `,` $rhs attr-dict `:` type($result)
}];
}
Types and Attributes
// Custom type definition
class MyTensorType : public mlir::Type::TypeBase<
MyTensorType, mlir::Type, MyTensorTypeStorage> {
public:
using Base::Base;
static MyTensorType get(mlir::MLIRContext *context,
llvm::ArrayRef<int64_t> shape,
mlir::Type elementType) {
return Base::get(context, shape, elementType);
}
llvm::ArrayRef<int64_t> getShape() const;
mlir::Type getElementType() const;
};
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 364 lines · 54 tokens per session scan A 529f6f645c21
mlir-development is a skill published in the GitHub repository gmh5225/awesome-llvm-security (890 stars, last pushed 1mo ago), licensed MIT. It adds 54 tokens to every session and 2,503 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
mlir-development compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| mlir-developmentgmh5225/awesome-llvm-security | Skill | 890 | 1mo ago | MIT | A | 54 | Claude Code |
| clangd-graph-rag2015xli/clangd-graph-rag | Skill | 63 | 6mo ago | Apache-2.0 | A | 0 | Claude Code, Codex |
| zoom-meeting-sdk-unrealanthropics/knowledge-work-plugins | Skill | 35k | 2d ago | Apache-2.0 | A | 41 | Claude Code |
| doca-argpNVIDIA/skills | Skill | 3.9k | yesterday | Apache-2.0 | A | 277 | Claude Code, Codex |
| cpu-kernelshuggingface/kernels | Skill | 783 | yesterday | Apache-2.0 | A | 89 | Claude Code |
| cpp-prormyndharis/antigravity-skills | Skill | 1.9k | 23d ago | MIT | A | 53 | Claude Code, Codex |
| luamakeactboy168/luamake | Skill | 211 | 8d ago | MIT | A | 219 | Claude Code, Codex |