bio-protac-degraders

bio-protac-degraders is a skill for Claude Code, Codex from GPTomics/bioSkills. It costs 126 tokens per session (4,581 once invoked), scanned A, original, MIT.

A guide for designing PROTACs, molecular glues, and other molecules that cause a chosen protein to be destroyed by a cell. It covers the target-binding part, protein-recruiting part, connecting linker, and three-part complex they must form.

In plain words
What is it for?
Use it to plan degrader structures, choose protein-recruiting partners, explore linker designs, and assess factors such as cooperativity, dose response, and cell entry.
Why use it?
It helps organize the many design choices that determine whether a degrader can bring the right proteins together and work effectively.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan degrader structures, choose protein-recruiting partners, explore linker designs, and assess factors such as cooperativity, dose response, and cell entry.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/gptomics/bioskills/protac-degraders
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add GPTomics/bioSkills --skill protac-degraders
Clone the repo
git clone --depth 1 https://github.com/GPTomics/bioSkills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bio-protac-degraders

README.md
[![agentmods](https://agentmods.dev/badge/skills/gptomics/bioskills/protac-degraders/github.svg)](https://agentmods.dev/skills/gptomics/bioskills/protac-degraders)
Your own site
<a href="https://agentmods.dev/skills/gptomics/bioskills/protac-degraders"><img src="https://agentmods.dev/badge/skills/gptomics/bioskills/protac-degraders/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bio-protac-degraders

Your own site · 80×15
<a href="https://agentmods.dev/skills/gptomics/bioskills/protac-degraders"><img src="https://agentmods.dev/badge/skills/gptomics/bioskills/protac-degraders.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 126 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,581 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00126 $0.04581
Opus 5 $0.00063 $0.02291
Sonnet 5 $0.00025 $0.00916
Haiku 4.5 $0.00013 $0.00458

Measured 6d ago against content hash 24f18c9fd7fc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

bio-protac-degraders scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (examples/protac_enumerate.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

chemoinformatics/protac-degraders/SKILL.md · 271 lines

How it starts

The opening of the file, as written. The whole thing — 271 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Version Compatibility

Reference examples tested with: PRosettaC (web service), DeepTernary research code, AlphaFold3, Boltz-1 / Boltz-2, RDKit 2024.09+, OpenMM 8.1+ (for ternary MD).

Before using code patterns, verify installed versions match. If versions differ:

  • Python: pip show <package> then help(module.function) to check signatures

If code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying.

PROTAC and Bivalent Degrader Design

Design bifunctional molecules (PROTACs) that recruit an E3 ubiquitin ligase to a target protein, inducing target ubiquitination and proteasomal degradation. PROTACs differ from traditional drugs: a productive ternary complex (target + PROTAC + E3) is required, not just target binding. The modality has produced clinical programs, but their development and regulatory status changes rapidly and must be checked from current sources. PROTAC design balances target ligand binding, E3 ligand binding, linker geometry (length, rigidity, chemistry), cooperativity, dose-dependent ternary-complex formation, and cell permeability. Negative cooperativity and the high-concentration hook effect are distinct phenomena, although cooperativity can influence the dose-response profile.

For target ligand design, see chemoinformatics/virtual-screening and chemoinformatics/admet-prediction. For linker-only enumeration, see chemoinformatics/reaction-enumeration. For generative linker design, see chemoinformatics/generative-design.

E3 Ligase Choice

Recruited UPS component Ligand series Published design context Limitations
VHL VL-269 (Gechijian et al. 2018) Published VHL-recruiting degraders Expression and productive geometry are system-dependent
CRBN (cereblon) thalidomide, pomalidomide Extensively used recruiter series Neosubstrate liabilities depend on recruiter and context
IAP (XIAP, cIAP1) SMAC-mimetic-derived recruiters Published IAP-recruiting degraders Target scope and cellular effects require validation
MDM2 nutlin-derived recruiters Published MDM2-recruiting degraders Target diversity and pathway effects require validation
KEAP1 KEAP1-directed recruiters CUL3-KEAP1 recruitment studies Specialized use and limited comparative validation
DCAF15 Aryl sulfonamides such as E7820 DDB1-CUL4 / DCAF15 systems Molecular-glue and degrader mechanisms require careful distinction
RNF114 Nimbolide, EN219 Covalent RNF114 recruitment Limited tooling
RNF4 CCW16 Covalent RNF4 recruitment Limited tooling
UBE2D (E2, not E3) EN450 Covalent molecular-glue mechanism involving NFKB1 Do not classify as an E3-ligase recruiter

Read the full file on GitHub · 271 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 271 lines · 126 tokens per session scan A 24f18c9fd7fc

Subscribe to this mod's changes

bio-protac-degraders is a skill published in the GitHub repository GPTomics/bioSkills (1,199 stars, last pushed 25d ago), licensed MIT. It adds 126 tokens to every session and 4,581 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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