fluidsim

fluidsim is a skill for Claude Code from halflifezyf2680/Skill-Shelf. It costs 54 tokens per session (3,255 once invoked), scanned A, original, no licence file.

A Python framework for computational fluid dynamics, the computer-based study of how liquids and gases move. It covers Navier–Stokes equations, shallow-water equations, stratified flows, turbulence, vortices and geophysical flows.

In plain words
What is it for?
Use it for two- or three-dimensional fluid simulations and for studying turbulence, vortex behavior, shallow water or layered geophysical flows.
Why use it?
It provides methods for setting up and analyzing these fluid-flow simulations without building every numerical component yourself.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it for two- or three-dimensional fluid simulations and for studying turbulence, vortex behavior, shallow water or layered geophysical flows.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/halflifezyf2680/skill-shelf/fluidsim
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add halflifezyf2680/Skill-Shelf --skill fluidsim
Clone the repo
git clone --depth 1 https://github.com/halflifezyf2680/Skill-Shelf

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fluidsim

README.md
[![agentmods](https://agentmods.dev/badge/skills/halflifezyf2680/skill-shelf/fluidsim.svg)](https://agentmods.dev/skills/halflifezyf2680/skill-shelf/fluidsim)
Your own site
<a href="https://agentmods.dev/skills/halflifezyf2680/skill-shelf/fluidsim"><img src="https://agentmods.dev/badge/skills/halflifezyf2680/skill-shelf/fluidsim.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,255 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.03255
Opus 5 $0.00027 $0.01628
Sonnet 5 $0.00011 $0.00651
Haiku 4.5 $0.00005 $0.00326

Measured 3d ago against content hash d616bf694c9b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

fluidsim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

The scan reads SKILL.md. This mod also ships 9 executable files (scripts/__init__.py, scripts/_common.py, scripts/_schema.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

data/hub/packages/academic-research/fluidsim/SKILL.md · 297 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago Changed · -51 lines · -15 tokens per session d616bf694c9b
  2. 8d ago First seen · 348 lines · 69 tokens per session scan A 55e9c81fb244

Subscribe to this mod's changes

fluidsim is a skill published in the GitHub repository halflifezyf2680/Skill-Shelf (4 stars, last pushed 3d ago), with no licence file. It adds 54 tokens to every session and 3,255 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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