diagnosing-bgs-problems

diagnosing-bgs-problems is a skill for Claude Code, Codex from hashgraph-online/awesome-codex-plugins. It costs 72 tokens per session (2,684 once invoked), scanned A, original, Apache-2.0.

A symptom-first guide for investigating crashes, frame-rate drops, stuttering, freezes, and startup failures in Bethesda Game Studios games with mods.

In plain words
What is it for?
Use it to diagnose a reproducible modded-game problem and decide what evidence or checks to gather before applying a fix.
Why use it?
It replaces guesswork with a process of reproducing the problem, collecting evidence, isolating the trigger, and identifying the cause.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to diagnose a reproducible modded-game problem and decide what evidence or checks to gather before applying a fix.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems
About the project

Awesome Codex Plugins is a curated catalogue and marketplace of installable plugins, skills, and related resources for OpenAI Codex and ChatGPT. It helps people find, create, validate, and submit extensions for Codex workflows across its app, command-line interface, and IDE extensions. The catalogue add-ons are the plugins, skills, agents, and hooks listed or supported by this project.

hashgraph-online/awesome-codex-plugins · 1,364 stars · on GitHub · hol.org

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hashgraph-online/awesome-codex-plugins --skill diagnosing-bgs-problems
Clone the repo
git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for diagnosing-bgs-problems

README.md
[![agentmods](https://agentmods.dev/badge/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems/github.svg)](https://agentmods.dev/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems)
Your own site
<a href="https://agentmods.dev/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems"><img src="https://agentmods.dev/badge/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for diagnosing-bgs-problems

Your own site · 80×15
<a href="https://agentmods.dev/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems"><img src="https://agentmods.dev/badge/skills/hashgraph-online/awesome-codex-plugins/diagnosing-bgs-problems.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,684 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.02684
Opus 5.5 $0.00029 $0.01074
Sonnet 5.5 $0.00014 $0.00537
Haiku 4.5 $0.00007 $0.00268

Measured 1mo ago against content hash 018438ff227d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

diagnosing-bgs-problems scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/BB-84C/bgs-modding-superpowers/skills/diagnosing-bgs-problems/SKILL.md · 184 lines

How it starts

The opening of the file, as written. The whole thing — 184 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Diagnosing BGS Problems (judgment skill)

Crashes and FPS collapses are not solved by ritual. A diagnostic pass starts with the symptom the player can reproduce, turns it into evidence, and only then chooses the tool or fix. Scanner output, last-installed-mod panic, and generic optimization lists are inputs to investigate, not verdicts to obey.

The Iron Law

+----------------------------------------------------------------------------------------------+
| Diagnose the symptom before prescribing the cure: reproduce it, collect evidence, isolate the |
| trigger, then assign root cause. A scanner's mod name is a clue, never the diagnosis.          |
+----------------------------------------------------------------------------------------------+

Route gate (one primary skill per intent)

Use this skill when the primary question is: "It crashed / FPS tanked / froze / won't start — what is the diagnostic ladder?"

Do not use this skill as the primary skill for adjacent intents:

User intent Primary skill
"I installed a batch; how do I proactively verify it before playing?" testing-bgs-modpack
"Which record wins / why is this override wrong / should I patch or reorder?" xedit-conflict-audit
"Is this archive/loose asset conflict causing the problem?" using-bgs-archive, then KB for game-specific asset/precombine facts
"Should this mod be in the pack at all?" evaluating-bgs-mods

Terminal handoff: once the ladder identifies the root-cause class, stop diagnosing and hand off to the narrow tool skill: xedit-conflict-audit for record-level evidence, using-bgs-archive for asset/archive evidence, writing-bgs-load-order for plugin enablement/order, or the relevant per-game KB record for crash-log signatures and console-tool routes.

When to use / When NOT

Use when:

  • The user says CTD, crash log, freeze, won't start, FPS drop, stuttering, performance, 崩溃, 掉帧, or 卡顿.
  • A scanner or crash log named something and the user wants to know whether to remove it.
  • A specific place/action/save route reliably crashes or tanks FPS.
  • The game boots but the same area, menu, combat event, save load, or scene still fails.
  • The question is reactive triage after a symptom appeared.

Read the full file on GitHub · 184 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 184 lines · 72 tokens per session scan A 018438ff227d

Subscribe to this mod's changes

diagnosing-bgs-problems is a skill published in the GitHub repository hashgraph-online/awesome-codex-plugins (1,364 stars, last pushed today), licensed Apache-2.0. It adds 72 tokens to every session and 2,684 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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