writing-bgs-load-order

writing-bgs-load-order is a skill for Claude Code, Codex from hashgraph-online/awesome-codex-plugins. It costs 90 tokens per session (4,911 once invoked), scanned A, original, Apache-2.0.

A workflow for reading and writing Bethesda game load-order files, which control which mods and game plugins are loaded and in what order. It covers modern and older file formats for games including Skyrim, Fallout 4, and Starfield.

In plain words
What is it for?
Reading or generating `plugins.txt` and `loadorder.txt`, identifying active plugins, handling ESL files, and launching xEdit with a chosen plugin list.
Why use it?
It helps avoid incorrect plugin activation markers, ordering mistakes, and format mismatches between different Bethesda games.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Reading or generating plugins.txt and loadorder.txt, identifying active plugins, handling ESL files, and launching xEdit with a chosen plugin list.

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Install with agentmods
npx agentmods add skills/hashgraph-online/awesome-codex-plugins/writing-bgs-load-order
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hashgraph-online/awesome-codex-plugins --skill writing-bgs-load-order
Clone the repo
git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for writing-bgs-load-order

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/hashgraph-online/awesome-codex-plugins/writing-bgs-load-order"><img src="https://agentmods.dev/badge/skills/hashgraph-online/awesome-codex-plugins/writing-bgs-load-order.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,911 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.04911
Opus 5 $0.00045 $0.02455
Sonnet 5 $0.00018 $0.00982
Haiku 4.5 $0.00009 $0.00491

Measured 9d ago against content hash abf8e87d49f0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

writing-bgs-load-order scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/BB-84C/bgs-modding-superpowers/skills/writing-bgs-load-order/SKILL.md · 403 lines

How it starts

The opening of the file, as written. The whole thing — 403 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Writing a BGS load order (plugins.txt)

Harness status (2026-07-29): The local prototype harness was destroyed by an unattributed operation and will not be rebuilt. The historical .artifacts/mo2 example below is DEFUNCT. Testing now uses externally-configured Starfield or Fallout 4 MO2 instances; machine-specific details and the forensic record are private.

Sources for every claim in this skill: Ortham/libloadorder (the library behind LOOT), ModOrganizer2/modorganizer/src/profile.cpp, ModOrganizer2/modorganizer-basic_games/.../game_plugins.py, and xEdit's official docs Section 2.8.1.

Two file formats — know which one applies

Format Games File Activation marker
Asterisk format (modern) Fallout 4, Skyrim SE/AE/VR, Fallout 4 VR, Starfield plugins.txt leading * = active
Textfile-only (legacy) Skyrim LE, Oblivion, Fallout 3, Fallout NV plugins.txt (active only) + sibling loadorder.txt (full order) presence in plugins.txt = active

This skill covers the asterisk format in depth. If your target is Skyrim LE / Oblivion / FO3 / FNV, the rules are different — see the "Legacy format" section at the bottom.

File location

Context Path
Vanilla install (no MO2) %LOCALAPPDATA%\<GameFolder>\plugins.txt (e.g. Fallout4, Skyrim Special Edition, Starfield)
MO2-managed <MO2_Root>\profiles\<ProfileName>\plugins.txt
MO2-managed sibling <MO2_Root>\profiles\<ProfileName>\loadorder.txt (full order including inactive; MO2 keeps both)
Agent-authored (experiments) an agent-owned artifacts path — generate your own, pass to xedit_start({ pluginsFile })

Ownership in MO2 use: MO2 writes plugins.txt whenever the user toggles plugin checkboxes in the GUI. LOOT can also write it. If you mutate it under MO2, do it while MO2 is closed OR via mobase's IPluginList API — live edits while MO2 is open get overwritten on its next save.

Asterisk format reference

Read the full file on GitHub · 403 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 403 lines · 90 tokens per session scan A abf8e87d49f0

Subscribe to this mod's changes

writing-bgs-load-order is a skill published in the GitHub repository hashgraph-online/awesome-codex-plugins (956 stars, last pushed today), licensed Apache-2.0. It adds 90 tokens to every session and 4,911 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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