shift

shift is a skill for Claude Code, Codex from HirogaKatageri/hirokata. It costs 126 tokens per session (7,892 once invoked), scanned A, original, MIT.

An unattended work process that lets a project team continue working until the next required approval or decision point. It then stops and reports what is waiting.

In plain words
What is it for?
Use it to run queued project tasks while you are away and pause at the next gate.
Why use it?
It keeps autonomous work within clear boundaries instead of running past a point where human input is needed.

Skill for Claude CodeCodex

Part of the guild plugin — 20 skills, 15 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/hirogakatageri/hirokata/shift
Any agent
npx skills add HirogaKatageri/hirokata --skill shift
Clone the repo
git clone --depth 1 https://github.com/HirogaKatageri/hirokata

Made for: Claude Code, Codex.

Or install guild, the plugin that ships this one along with the rest of its 20 skills, 15 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for shift

README.md
[![agentmods](https://agentmods.dev/badge/skills/hirogakatageri/hirokata/shift.svg)](https://agentmods.dev/skills/hirogakatageri/hirokata/shift)
Your own site
<a href="https://agentmods.dev/skills/hirogakatageri/hirokata/shift"><img src="https://agentmods.dev/badge/skills/hirogakatageri/hirokata/shift.svg" alt="Measured on agentmods" height="20"></a>
Per session 126 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,892 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00126 $0.07892
Opus 5 $0.00063 $0.03946
Sonnet 5 $0.00025 $0.01578
Haiku 4.5 $0.00013 $0.00789

Measured yesterday against content hash b81727d8aa25, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

shift scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/guild/skills/shift/SKILL.md · 635 lines

How it starts

The opening of the file, as written. The whole thing — 635 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Guild Shift — working the board while you are away

Run until the next gate, then stop and notify.

That one sentence is the whole design. A requirement's work is cut into segments by its two gates, and a segment is by definition everything that can run without asking anyone anything. So the segment boundary and the stop boundary are the same line, and an unattended shift needs no separate notion of "how far may it go" — it goes to the next gate. Then it stops, records why, and waits.

Load guild:warehouse before the first turn. Every query on this page is raw SQL against .guild/guild.db, and the six rules in that skill — hex transport, PRAGMA foreign_keys, never parsing -m list positionally, reading views instead of re-deriving them, RETURNING on every mutation, errors arriving on stdout — apply to every one of them. At 3am there is nobody to notice a swallowed error.

This skill is guild:check-in with the human taken out of the middle. The dispatch protocol is unchanged and is not restated here — how a batch is run, how an agent is spawned, and how a result is recorded all live in guild:check-in, and you follow it exactly. What a shift adds is a budget, a failure policy that never stops to ask, a commit per completed task, and a hard stop at the gate.

Before you walk away — what you are authorizing

Say this out loud, before the first turn, so the user knows what they are leaving running. It is not a formality: they are handing an unsupervised process their working tree.

A shift MAY A shift MAY NOT
Claim any open, dependency-satisfied bounty Approve a gate, or reject one
Run whole segments; compile and run workflows Proceed past an unresolved gate
Retry a failed task once, with a fresh agent Create a gate, or drop one
Mark tasks failed or blocked, and move on Mark a requirement done past an unresolved gate
File bugs and review findings Delete anything, or rewrite history
Append to work_log and review_finding Push to a remote
Commit per completed task, on guild/REQ-NNN Commit to the default branch
Change goals, projects or priorities
Create a guild member

Read the full file on GitHub · 635 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 635 lines · 126 tokens per session scan A b81727d8aa25

Subscribe to this mod's changes

shift is a skill published in the GitHub repository HirogaKatageri/hirokata (5 stars, last pushed 2d ago), licensed MIT. It adds 126 tokens to every session and 7,892 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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