bane

bane is a skill for Claude Code, Codex from Hmbown/Wizards-of-the-Ghosts. It costs 70 tokens per session (642 once invoked), scanned A, original, CC0-1.0.

A systematic review that maps weaknesses, bad assumptions, vulnerabilities, and failure modes in a plan, system, architecture, or argument.

In plain words
What is it for?
It helps perform pre-mortems, inspect attack surfaces, and identify where a plan or system is most likely to break.
Why use it?
It exposes fragility before you commit to a design or strategy and gives a fuller picture than looking at one risk at a time.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps perform pre-mortems, inspect attack surfaces, and identify where a plan or system is most likely to break.

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Install with agentmods
npx agentmods add skills/hmbown/wizards-of-the-ghosts/bane
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Hmbown/Wizards-of-the-Ghosts --skill bane
Clone the repo
git clone --depth 1 https://github.com/Hmbown/Wizards-of-the-Ghosts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bane

README.md
[![agentmods](https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/bane/github.svg)](https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/bane)
Your own site
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/bane"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/bane/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bane

Your own site · 80×15
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/bane"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/bane.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 642 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.00642
Opus 5 $0.00035 $0.00321
Sonnet 5 $0.00014 $0.00128
Haiku 4.5 $0.00007 $0.00064

Measured 9d ago against content hash c5ee35e417b8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

bane scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

generated/hermes/influence-and-behavior/bane/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Bane

Surface every weakness in a plan, system, or argument.

What This Skill Does

Bane curses targets, making them worse at everything they try. The real-world version is systematic weakness analysis: finding every crack, bad assumption, and failure mode in a plan, architecture, or argument. Unlike Vicious Mockery (which delivers the critique sharply), Bane is comprehensive and methodical — it maps the full attack surface. In this grimoire, Bane is treated as a metaphorical spell with a shipping-now delivery profile. Canonical reference input: Bane (spell).

When To Use

  • You need a thorough weakness analysis before committing to a plan, architecture, or strategy.
  • Something feels fragile and you want to know exactly where it will break.
  • You want a pre-mortem focused specifically on vulnerabilities rather than general risks.

Prerequisites

  • No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.

Procedure

  1. Restate the target, the success condition, and any no-touch boundaries before taking action.
  2. Accept the target: the plan, system, argument, or design to analyze.
  3. Systematically probe each component, assumption, and dependency for weaknesses.
  4. Categorize weaknesses by severity and exploitability.
  5. Deliver a ranked vulnerability map with the most dangerous weaknesses first.
  6. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.

Deliverables

  • A ranked weakness map: every identified vulnerability sorted by severity.
  • For each weakness, a brief note on how it could be exploited or how it would fail.

Pitfalls / Guardrails

  • Keep the metaphor anchored to a real mechanism instead of drifting into lore.
  • Bane finds weaknesses, it does not exploit them. The output is a diagnostic, not an attack plan.
  • If the target has no significant weaknesses, say so. Forced negativity is as dishonest as forced positivity.

Verification

  • Check that the result includes every deliverable promised above.
  • Check that confirmed facts, assumptions, and inferences are visibly separated.
  • Check that the metaphor still maps cleanly to a real operational mechanism.

Read the full file on GitHub · 66 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 66 lines · 70 tokens per session scan A c5ee35e417b8

Subscribe to this mod's changes

bane is a skill published in the GitHub repository Hmbown/Wizards-of-the-Ghosts (107 stars, last pushed 5mo ago), licensed CC0-1.0. It adds 70 tokens to every session and 642 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.