find-the-path

find-the-path is a skill for Claude Code, Codex from Hmbown/Wizards-of-the-Ghosts. It costs 84 tokens per session (762 once invoked), scanned A, original, CC0-1.0.

A wayfinding skill for navigating a complex codebase, process, or dependency graph from a current state to a desired destination. It identifies a suitable route and the order in which work should happen.

In plain words
What is it for?
Use it to locate where a code change belongs, find a project's critical path, order dependent tasks, or navigate regulatory and organisational processes.
Why use it?
It reduces confusion when many files, dependencies, rules, or decisions are connected. It helps avoid taking unnecessary routes through a large project or process.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to locate where a code change belongs, find a project's critical path, order dependent tasks, or navigate regulatory and organisational processes.

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Install with agentmods
npx agentmods add skills/hmbown/wizards-of-the-ghosts/find-the-path
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Hmbown/Wizards-of-the-Ghosts --skill find-the-path
Clone the repo
git clone --depth 1 https://github.com/Hmbown/Wizards-of-the-Ghosts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for find-the-path

README.md
[![agentmods](https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/find-the-path/github.svg)](https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/find-the-path)
Your own site
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/find-the-path"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/find-the-path/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for find-the-path

Your own site · 80×15
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/find-the-path"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/find-the-path.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 84 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 762 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00084 $0.00762
Opus 5 $0.00042 $0.00381
Sonnet 5 $0.00017 $0.00152
Haiku 4.5 $0.00008 $0.00076

Measured 9d ago against content hash f13a053b918d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

find-the-path scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

generated/hermes/investigation-and-preparation/find-the-path/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Find the Path

Find the shortest, safest route to a destination through a complex space.

What This Skill Does

In D&D, Find the Path reveals the shortest route to a destination, even through mazes and across planes. The real-world version is wayfinding through complexity: navigating a sprawling codebase to find where a change should go, plotting the fastest path through a bureaucratic process, mapping the decision tree to get from current state to desired state, or finding the critical path through a project dependency graph. In this grimoire, Find the Path is treated as a metaphorical spell with a shipping-now delivery profile. Canonical reference input: Find the Path (spell).

When To Use

  • You know where you want to end up but the path through the system, process, or codebase is unclear.
  • A project has tangled dependencies and you need to find the critical path or the right order of operations.
  • You need to navigate a complex process — regulatory, bureaucratic, or organizational — and want the most direct route.

Prerequisites

  • No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.

Procedure

  1. Restate the target, the success condition, and any no-touch boundaries before taking action.
  2. Define the destination: what does 'done' look like? Be specific.
  3. Map the terrain: what are the major obstacles, dependencies, and decision points between here and there?
  4. Find the shortest viable path: not the most thorough, not the most cautious — the shortest one that actually works.
  5. Identify the single biggest risk on the path and a fallback if it is blocked.
  6. Deliver turn-by-turn directions: the ordered sequence of steps from here to the destination.
  7. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.

Deliverables

  • A step-by-step path from current state to destination, in execution order.
  • The critical dependency or risk on the path — the one thing most likely to block progress.
  • An alternate route if the primary path is blocked.

Read the full file on GitHub · 68 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 68 lines · 84 tokens per session scan A f13a053b918d

Subscribe to this mod's changes

find-the-path is a skill published in the GitHub repository Hmbown/Wizards-of-the-Ghosts (107 stars, last pushed 5mo ago), licensed CC0-1.0. It adds 84 tokens to every session and 762 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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