foresight

foresight is a skill for Claude Code, Codex from Hmbown/Wizards-of-the-Ghosts. It costs 181 tokens per session (1,099 once invoked), scanned A, original, CC0-1.0.

A forecasting skill that estimates likely outcomes of a plan, change, or launch and states the uncertainty around those estimates. It looks ahead rather than checking what is already broken.

In plain words
What is it for?
Use it to assess possible results of implementation plans, product changes, launches, or other decisions.
Why use it?
It helps compare choices before committing time or releasing something. Explicit uncertainty makes the limits of a forecast easier to see.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to assess possible results of implementation plans, product changes, launches, or other decisions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/hmbown/wizards-of-the-ghosts/foresight
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Hmbown/Wizards-of-the-Ghosts --skill foresight
Clone the repo
git clone --depth 1 https://github.com/Hmbown/Wizards-of-the-Ghosts

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for foresight

README.md
[![agentmods](https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/foresight/github.svg)](https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/foresight)
Your own site
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/foresight"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/foresight/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for foresight

Your own site · 80×15
<a href="https://agentmods.dev/skills/hmbown/wizards-of-the-ghosts/foresight"><img src="https://agentmods.dev/badge/skills/hmbown/wizards-of-the-ghosts/foresight.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 181 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,099 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00181 $0.01099
Opus 5 $0.00090 $0.00549
Sonnet 5 $0.00036 $0.00220
Haiku 4.5 $0.00018 $0.00110

Measured 9d ago against content hash a2689d563801, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

foresight scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

generated/hermes/investigation-and-preparation/foresight/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Foresight

Estimate likely outcomes before committing to a plan, change, or launch.

What This Skill Does

Foresight produces bounded forecasts with explicit uncertainty to guide decisions. It is NOT:

  • Preflight checks: Verifying prerequisites before executing a known action (disk space, backups, connection strings). Those are safety gates, not forecasts.
  • Diagnosis/Debugging: Finding what's broken right now (null pointers, deprecated APIs). Those are root-cause analyses, not predictions.
  • Monitoring: Watching real-time metrics or alerting on thresholds. Those are observability tasks, not forward-looking estimates.
  • Reconnaissance: Gathering facts about competitors or systems. Intelligence gathering feeds foresight but isn't foresight itself. Key distinction: If the user wants to know "what will likely happen if we choose X," use Foresight. If they want to know "is it safe to run X now," "what's broken," or "what are they doing," use a different spell. In this grimoire, Foresight is treated as a metaphorical spell with a shipping-now delivery profile. Canonical reference input: Foresight (spell).

When To Use

  • Activate this spell when the user asks for a forward-looking, probability-weighted forecast to inform a decision. Look for:
  • Explicit choice between options ("should we X or Y?", "migrate vs stay", "build vs buy")
  • Time-bounded outcome requests ("over the next 12 months", "by Q3", "18-month trajectory")
  • Risk/uncertainty language ("risk-weighted", "confidence level", "probability", "best case/worst case", "weal or woe")
  • Decision frameworks with explicit unknowns ("what would change your recommendation?", "decisive unknowns")

Prerequisites

  • No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session.

Procedure

  1. Restate the target, the success condition, and any no-touch boundaries before taking action.
  2. Scope the decision: Restate the choice, the time horizon, and what success/failure looks like.
  3. Map the paths: List the strongest upside and downside scenarios for each option.
  4. Estimate from evidence: Assign likelihoods based on current data, not vibes. State your assumptions explicitly.
  5. Return the forecast: Deliver (a) a recommendation with confidence level, (b) a short risk matrix, and (c) the decisive unknowns that would change the call.
  6. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly.

Read the full file on GitHub · 77 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 77 lines · 181 tokens per session scan A a2689d563801

Subscribe to this mod's changes

foresight is a skill published in the GitHub repository Hmbown/Wizards-of-the-Ghosts (107 stars, last pushed 5mo ago), licensed CC0-1.0. It adds 181 tokens to every session and 1,099 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.