Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add hoatv2211/GameStudio-CodexKIT --skill studio-context-briefgit clone --depth 1 https://github.com/hoatv2211/GameStudio-CodexKITWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/studio-context-brief)<a href="https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/studio-context-brief"><img src="https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/studio-context-brief/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/studio-context-brief"><img src="https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/studio-context-brief.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00037 | $0.01458 |
| Opus 5 | $0.00018 | $0.00729 |
| Sonnet 5 | $0.00007 | $0.00292 |
| Haiku 4.5 | $0.00004 | $0.00146 |
Grade A, and why
studio-context-brief scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Studio Context Brief
Overview
Generate deterministic compact projections for an active KIT Goal from its trusted manifest, last-good reduced state, and evidence references. Compression removes repetition while retaining technical meaning; it is not arbitrary transcript summarization or a durable handoff.
When to use
Use when the compact GUI, current agent, or a later session needs the brief, working, or resume projection for an active KIT-managed Goal.
When NOT to use
Do not use to discover project facts, compress an arbitrary raw transcript by default, invent missing evidence, bypass projection caps, or replace studio-handoff. Route initial project discovery to studio-project-intake and durable cross-session transfer to studio-handoff.
Required inputs and context discovery
Require an exact goal root containing a trusted Goal manifest and last-good reduced state. Consume structured scope, do-not-touch paths, current packet, next action, decisions, blockers, failures, changed files, evidence labels and references, and deduplicated completed history. Missing facts stay missing or are labeled Unverified or BLOCKED.
Safety and risk level
Write only derived JSON and Markdown projections under the selected goal's context/ directory. Never read arbitrary transcript input by default, shorten an exact technical literal, expose secrets or raw logs, cross the goal root, mutate Goal state, or grant handoff authority.
Workflow
- Resolve one active opted-in Goal and load its trusted manifest plus last-good reduced state; reject arbitrary raw transcript input.
Completion criterion: source artifacts, goal ID, plan version, and required fact references are explicit; missing or invalid authority is
BLOCKED. - Order facts by preservation priority: safety and ownership boundaries, negations and blockers; current packet and exact next action; paths, commands, symbols, numbers, units, decisive errors, artifacts, and evidence labels; then decisions, dependencies, and deduplicated completed history. Completion criterion: required facts retain exact spelling and source references before optional history is considered.
- Generate all three projections:
brieftargets 150 tokens with hard cap 300,workingtargets 800 with hard cap 1,200, andresumetargets 1,600 with hard cap 2,400. Completion criterion: each canonical projection contains exactlyschema_version,goal_id,projection,status,count_kind,count,target,hard_cap,text,required_fact_refs, andevidence_label. - Measure with a supported runtime tokenizer when available. Otherwise use conservative UTF-8 byte fallback against the numeric hard cap, record
utf8_byte_fallback, and label exact target-runtime token countUnverified. Completion criterion: no approximate measurement is represented as exact. - Remove filler, duplicate commentary, duplicate output, and superseded history without changing paths, commands, symbols, numbers, units, negations, or decisive error strings. Completion criterion: a required indivisible fact either appears exactly or remains referenced; silent shortening and semantic reversal are forbidden.
- If required safety text or one indivisible exact literal cannot fit, emit projection status
BLOCKED, emptytext, completerequired_fact_refs, andevidence_label: BLOCKED. Those existing fields mean the projection is not standalone context; do not add a second report artifact. Completion criterion: hard caps are never bypassed and overflow is never hidden by truncation. - Write JSON plus Markdown views for requested projections. Keep
studio-handoffauthoritative for durable transfer; a handoff may consumeresumebut must refresh Git state, files, commands, evidence labels, restore information, and reactivation prompt in normal prose. Completion criterion: each projection stays within the eleven-field canonical contract, and no compact projection is called an authoritative durable handoff.
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 88 lines · 37 tokens per session scan A 1fb758253937
studio-context-brief is a skill published in the GitHub repository hoatv2211/GameStudio-CodexKIT (3 stars, last pushed yesterday), licensed MIT. It adds 37 tokens to every session and 1,458 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.
Other skills, from other repositories
codex-sdd:archive
Preserve change artifacts (proposal, design, tasks) into structured archive and update knowledge base. Final phase of OpenSpec workflow.
vibe-handover-doc
Generates a session continuity document at the end of a long session or when switching context on a multi-session project. Enables seamless resumption.
vibe-session-context-flush
Performs smart context summarization when the context window is approaching capacity. Identifies what to keep, what to summarize, and creates a compact resume state.
vibe-debugging-journal
Records resolved bugs in a persistent journal — symptom, root cause, difficulty, fix, prevention. Organized by category for future reference.
vibe-pattern-library
Detects recurring implementation patterns and records them for reuse. When the same code pattern appears 3+ times, it belongs in the pattern library.
vibe-reflect-and-compound
Extracts learnings from completed work, feedback, or failures. Updates a persistent learnings file with capped entries. Use after receiving feedback, fixing bugs, or completing complex tasks.