studio-handoff

studio-handoff is a skill for Codex from hoatv2211/GameStudio-CodexKIT. It costs 57 tokens per session (851 once invoked), scanned A, original, MIT.

A handoff guide for transferring game-studio work between sessions, people, or agents. It records the branch, scope, files, evidence, decisions, failures, blockers, and next actions.

In plain words
What is it for?
Use it when pausing, transferring, reactivating, or blocking work that another contributor must continue.
Why use it?
It preserves the current state so the next person can restart work without repeating discovery or confusing guesses with verified facts.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions AGENTS.md.

Good fit Use it when pausing, transferring, reactivating, or blocking work that another contributor must continue.

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Install with agentmods
npx agentmods add skills/hoatv2211/gamestudio-codexkit/studio-handoff
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add hoatv2211/GameStudio-CodexKIT --skill studio-handoff
Clone the repo
git clone --depth 1 https://github.com/hoatv2211/GameStudio-CodexKIT

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for studio-handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/studio-handoff.svg)](https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/studio-handoff)
Your own site
<a href="https://agentmods.dev/skills/hoatv2211/gamestudio-codexkit/studio-handoff"><img src="https://agentmods.dev/badge/skills/hoatv2211/gamestudio-codexkit/studio-handoff.svg" alt="Measured on agentmods" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 851 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.00851
Opus 5 $0.00028 $0.00426
Sonnet 5 $0.00011 $0.00170
Haiku 4.5 $0.00006 $0.00085

Measured 7d ago against content hash 14316b621103, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

studio-handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/studio-handoff/SKILL.md · 83 lines

How it starts

The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Studio Handoff

Overview

Create a restartable state transfer that distinguishes verified work from snapshots, hypotheses, and blockers.

When to use

Use when a session ends, ownership changes, work becomes blocked, a subsystem crosses teams, or another agent must continue without repeating discovery.

When NOT to use

Do not create a handoff as a substitute for running available verification or resolving a small task that can be completed safely now.

Required inputs and context discovery

Collect repository/path, branch, goal, owned and excluded scope, current Git state, files touched, commands run, artifacts, decisions, failures, open hypotheses, dependencies, and next actions.

Safety and risk level

Writing a handoff is low-risk. Preserve existing project handoff conventions, never expose credentials, and never rewrite unrelated history or other sessions’ ownership.

Workflow

  1. Re-read the task packet, applicable instructions, and current Git status. Completion criterion: the handoff reflects current state rather than memory.
  2. List files touched and commands run with exact results. Completion criterion: every PASS claim maps to fresh evidence.
  3. Separate Verified, Snapshot, Unverified, and BLOCKED facts. Completion criterion: no hypothesis appears under Verified.
  4. Record failures, decisions, ownership boundaries, and do-not-touch paths. Completion criterion: the next session can avoid conflicting or unsafe work.
  5. Provide three to seven ordered next actions and a reactivation prompt. Completion criterion: another session can start with one bounded command or inspection.

Evidence and output contract

Produce HANDOFF.md with repository/path, branch, goal, scope ownership/do-not-touch, files touched, commands/tests, Verified results, Snapshot assumptions, Unverified hypotheses, BLOCKED items, failures, decisions, next actions, and Reactivation prompt.

Handoff contract

The output is the handoff contract. Keep exact paths, symbols, ports, error strings, and commands intact; sanitize secrets and raw credentials.

Read the full file on GitHub · 83 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 83 lines · 57 tokens per session scan A 14316b621103

Subscribe to this mod's changes

studio-handoff is a skill published in the GitHub repository hoatv2211/GameStudio-CodexKIT (3 stars, last pushed yesterday), licensed MIT. It adds 57 tokens to every session and 851 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.