s4h-analogy-structure-mapping

s4h-analogy-structure-mapping is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 60 tokens per session (1,059 once invoked), scanned A, original, MIT.

A method for checking whether an analogy matches two situations in their underlying structure, rather than only in their visible details.

In plain words
What is it for?
Use it to test comparisons, map corresponding parts of two situations, and distinguish a structurally valid analogy from a superficial one.
Why use it?
It helps reveal when a convincing comparison breaks down because the important relationships between its parts are different.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to test comparisons, map corresponding parts of two situations, and distinguish a structurally valid analogy from a superficial one.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-analogy-structure-mapping
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-analogy-structure-mapping

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-analogy-structure-mapping

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-analogy-structure-mapping.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,059 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.01059
Opus 5 $0.00030 $0.00530
Sonnet 5 $0.00012 $0.00212
Haiku 4.5 $0.00006 $0.00106

Measured 13d ago against content hash 0b4e9ba4aeff, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-analogy-structure-mapping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-analogy-structure-mapping/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Analogy Structure Mapping

Analogies are persuasive but often wrong. The surface similarity that makes a comparison feel apt can obscure structural differences that make it invalid. This skill maps the deep structure of both situations and checks correspondence element by element — distinguishing genuine isomorphism (same structure, different content) from superficial similarity (same surface, different structure).


Your Process

Step 1: State the Two Situations Write Situation A and Situation B clearly. State the analogy as claimed: "A is like B because..."

Framing check: Confirm the specific analogy before continuing. State what you've identified — the two situations being compared and the analogical claim linking them — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the two situations and the claimed analogy]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situations or analogy than read; incorporate the correction before proceeding

Step 2: Extract Structure of Each For each situation independently, map: key actors, their relationships, the dynamics (what drives change), the constraints (what limits action), and the goals (what success looks like). Do this for each situation before comparing — comparison before extraction introduces bias.

Step 3: Map Elements A to B For each structural element in A, identify the corresponding element in B. State the mapping explicitly: "In A, X plays the role of Y in B."

Step 4: Classify Each Mapped Pair For each mapped pair: is the correspondence genuine (same structural role, same relationship type, same dynamics) or superficial (same label or surface feature, different structural role)?

Step 5: Find Where the Mapping Breaks Every analogy breaks somewhere — this is not a failure, it is where the analysis becomes useful. Which differences are structurally significant? Which make the analogy unreliable for the specific prediction or decision being made?

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 112 lines · 60 tokens per session scan A 0b4e9ba4aeff

Subscribe to this mod's changes

s4h-analogy-structure-mapping is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 60 tokens to every session and 1,059 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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