s4h-ecology-interdependence

s4h-ecology-interdependence is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 70 tokens per session (1,883 once invoked), scanned A, original, MIT.

A way to map how parts of a system depend on one another and how changing one part can affect others.

In plain words
What is it for?
Use it to trace who or what relies on a component, assess the effects of removing or changing it, and identify likely downstream failures.
Why use it?
It helps uncover hidden dependencies and predict problems that may spread beyond the change you originally made.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to trace who or what relies on a component, assess the effects of removing or changing it, and identify likely downstream failures.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-ecology-interdependence
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-ecology-interdependence

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-ecology-interdependence

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-ecology-interdependence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,883 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.01883
Opus 5 $0.00035 $0.00941
Sonnet 5 $0.00014 $0.00377
Haiku 4.5 $0.00007 $0.00188

Measured 13d ago against content hash b448a43368fa, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-ecology-interdependence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-ecology-interdependence/SKILL.md · 125 lines

How it starts

The opening of the file, as written. The whole thing — 125 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Ecology: Interdependence

Systems are not collections of independent parts. They are webs of mutual dependency — some tight, some loose, some visible, many invisible until they are broken. The ecologist Joseph Connell's foundational work on community ecology demonstrated that interactions between species — competition, predation, mutualism, commensalism — shape community structure as powerfully as the individual traits of each species. You cannot understand a system by studying its components in isolation; you understand it through its relationships.

The same principle governs organisations, supply chains, technology stacks, and social ecosystems. A team's performance is a function not just of individual capability but of the dependency structure between people. A product's reliability is determined not just by its architecture but by the dependency web between components, teams, vendors, and infrastructure. When you change a node in such a web — add it, remove it, degrade it, accelerate it — effects propagate. Sometimes the propagation is local and contained. Sometimes it reaches parts of the system that seem entirely unrelated to the original change.

Interdependence analysis makes the invisible web visible. It maps who relies on whom, distinguishes tight dependencies (cascades propagate fast and fully) from loose ones (dampened or delayed effects), identifies the structural bottlenecks, and traces what happens in the system when something changes. The goal is not to eliminate dependency — which is usually impossible and often counterproductive, since tight interdependence is also a source of coordination strength — but to understand the web well enough to anticipate what will happen and to act with awareness of the propagation paths.


Your Process

Step 1: Define the System and the Change Event Name the system being mapped and, if there is a specific change being considered or that has already happened, name it. If this is a general mapping exercise (no specific change in focus), note that too — the map will be built to reveal structural features rather than to model a specific event.

Read the full file on GitHub · 125 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 125 lines · 70 tokens per session scan A b448a43368fa

Subscribe to this mod's changes

s4h-ecology-interdependence is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 70 tokens to every session and 1,883 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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