s4h-narrative-structure-mapping

s4h-narrative-structure-mapping is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 69 tokens per session (1,076 once invoked), scanned A, original, MIT.

A story-planning guide for shaping proposals, presentations, and strategy documents into a clear beginning, disruption, and possible outcome.

In plain words
What is it for?
Use it to turn a communication into a narrative, define its audience and starting beliefs, and build a story arc that supports a desired action.
Why use it?
It helps when facts alone are not holding attention or leading people to act. It gives the message a structure that is easier to follow and remember.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to turn a communication into a narrative, define its audience and starting beliefs, and build a story arc that supports a desired action.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-narrative-structure-mapping
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-narrative-structure-mapping

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-narrative-structure-mapping

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-narrative-structure-mapping.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,076 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.01076
Opus 5 $0.00034 $0.00538
Sonnet 5 $0.00014 $0.00215
Haiku 4.5 $0.00007 $0.00108

Measured 9d ago against content hash 6f93367fc69b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-narrative-structure-mapping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-narrative-structure-mapping/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Narrative Structure Mapping

Facts don't change behavior; narrative does. The same information delivered as a story is more persuasive, more memorable, and more likely to produce action than the same information delivered as a report. Three-act structure works because it mirrors how humans process change: there is a world, the world is disrupted, a new world becomes possible. Any communication that needs to move people — not just inform them — benefits from this architecture.


Your Process

Step 1: Identify Audience and Current Belief Who is the specific audience? What do they already believe about this situation? You are not starting from zero — you are moving them from where they are.

Framing check: Confirm the specific communication and its audience before continuing. State what you've identified — the actual content being structured and who it is for — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific communication, its audience, and the intended outcome]. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Find the Tension What is the gap between current state and desired state? If there is no tension, there is no story. The tension must be real to the audience, not just to the sender.

Step 3: Map Three-Act Structure

  • Act 1 — Setup: The world as it is. Establish the context the audience already inhabits. Then: the disruption — something has changed, is at risk, or is being missed.
  • Act 2 — Confrontation: The struggle. What makes resolution non-obvious? What are the stakes if the problem isn't addressed? This is where complexity lives.
  • Act 3 — Resolution: The new world. What becomes possible if the audience acts or accepts the argument? Make it concrete.

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 94 lines · 69 tokens per session scan A 6f93367fc69b

Subscribe to this mod's changes

s4h-narrative-structure-mapping is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 69 tokens to every session and 1,076 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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