Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add human-avatar/skills-for-humanity --skill s4h-psychology-persuasiongit clone --depth 1 https://github.com/human-avatar/skills-for-humanityWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-psychology-persuasion)<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-psychology-persuasion"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-psychology-persuasion/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-psychology-persuasion"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-psychology-persuasion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00096 | $0.01981 |
| Opus 5 | $0.00048 | $0.00991 |
| Sonnet 5 | $0.00019 | $0.00396 |
| Haiku 4.5 | $0.00010 | $0.00198 |
Grade A, and why
s4h-psychology-persuasion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Psychology: Persuasion
Persuasion fails most often not because the argument is wrong, but because the wrong approach was chosen for the audience and context. A perfectly valid argument presented to someone processing peripherally (low engagement, low stakes in their view) will be ignored. A reciprocity move used with someone who values direct confrontation will backfire. The right influence approach depends on where the audience is, what they need to feel before they can update, and what constraints exist on the relationship. The first question is not "what's my argument?" — it's "who is this person, and what will actually move them?"
Your Process
Step 1: Define What You're Trying to Change Be precise. Are you trying to change:
- A belief (they think X is false; you want them to think it's true)
- An attitude (they're indifferent to or opposed to X; you want them to value it)
- A decision (they're leaning toward A; you want them to choose B)
- A behavior (they currently do/don't do X; you want them to do/not do X)
The answer shapes everything else. Belief change requires evidence and trust. Attitude change often requires social proof and identity alignment. Behavior change may be achievable without attitude change through friction design and environment.
Framing check: Confirm the specific persuasion situation before continuing. State what you've identified — the change target type, the audience, and the goal — in one sentence, then use AskUserQuestion:
- Question: "I'm reading this as: [your one-sentence framing of the change target, who you're trying to persuade, and what you want them to believe, decide, or do]. Is that right?"
- Header: "Framing"
- Options:
- Yes — proceed — framing is correct
- Adjust — one element is off; user will correct it before you continue
- Reframe — different situation than read; incorporate the correction before proceeding
Step 2: Profile the Audience Assess:
- Motivation to process: Are they engaged and motivated to think carefully about this? Or will they process peripherally?
- Capability: Do they have the background to evaluate the argument on its merits?
- Prior position: Are they opposed, neutral, or already leaning your way?
- Relationship: Are you a trusted insider, a neutral outsider, or a known advocate with a stake?
- What they value: What does success look like in their world? What fears dominate?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 129 lines · 96 tokens per session scan A 7ace3b964057
s4h-psychology-persuasion is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 96 tokens to every session and 1,981 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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