s4h-sensory-detail-mining

s4h-sensory-detail-mining is a skill for Claude Code from human-avatar/skills-for-humanity. It costs 66 tokens per session (1,027 once invoked), scanned A, original, MIT.

A guided method for turning broad summaries into specific observations, examples, and evidence. It helps reveal details hidden by vague descriptions.

In plain words
What is it for?
Use it to examine user feedback, research notes, reports, or other summaries and identify the concrete details they leave out.
Why use it?
Broad statements can hide what is actually happening. This method makes the subject, situation, and exact evidence clearer.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: names the AskUserQuestion tool.

Part of the skills-for-humanity plugin — 197 skills, 1 hook shipped together

Good fit Use it to examine user feedback, research notes, reports, or other summaries and identify the concrete details they leave out.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add human-avatar/skills-for-humanity --skill s4h-sensory-detail-mining
Clone the repo
git clone --depth 1 https://github.com/human-avatar/skills-for-humanity

Made for: Claude Code.

Or install skills-for-humanity, the plugin that ships this one along with the rest of its 197 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s4h-sensory-detail-mining

README.md
[![agentmods](https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining/github.svg)](https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining)
Your own site
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s4h-sensory-detail-mining

Your own site · 80×15
<a href="https://agentmods.dev/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining"><img src="https://agentmods.dev/badge/skills/human-avatar/skills-for-humanity/s4h-sensory-detail-mining.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,027 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.01027
Opus 5 $0.00033 $0.00513
Sonnet 5 $0.00013 $0.00205
Haiku 4.5 $0.00007 $0.00103

Measured 9d ago against content hash 608b6bded63e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

s4h-sensory-detail-mining scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/s4h-sensory-detail-mining/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Detail Mining

Abstractions are useful — but they lose the specific detail that often contains the real insight. "Users are frustrated" is an abstraction that conceals which users, in which moment, doing what, saying what exactly. Detail mining forces that concealment back into the open.


Your Process

Step 1: Take the Current Description Work with whatever account, analysis, or summary exists. This is the starting material — it contains the abstractions to excavate.

Framing check: Confirm the specific subject before continuing. State what you've identified — the actual material being excavated and what kind of abstraction it primarily deals in — in one sentence, then use AskUserQuestion:

  • Question: "I'm reading this as: [your one-sentence framing of the specific content — e.g. 'a session-recording summary describing user behaviour at a checkout flow']. Is that right?"
  • Header: "Framing"
  • Options:
    • Yes — proceed — framing is correct
    • Adjust — one element is off; user will correct it before you continue
    • Reframe — different situation than read; incorporate the correction before proceeding

Step 2: Identify Where It's Abstract Mark every place the description uses categories, summaries, or generalisations instead of specific observed instances. Words like "often," "users," "usually," "issues," "problems," and "feedback" are abstraction signals.

Step 3: Force Specificity on Each Abstraction For each abstraction: what are the actual, specific instances behind it? Name them. Quote them if possible. Specify who, when, what exactly.

  • Instead of: "Users are frustrated."
  • Write: "3 users in session recordings said 'I don't understand this button' and clicked it twice before abandoning the flow."

Step 4: Recover Ignored Background Details What is present in the situation but not described — treated as taken-for-granted background? List these. They are often invisible because everyone assumes they are known.

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 94 lines · 66 tokens per session scan A 608b6bded63e

Subscribe to this mod's changes

s4h-sensory-detail-mining is a skill published in the GitHub repository human-avatar/skills-for-humanity (223 stars, last pushed 1mo ago), licensed MIT. It adds 66 tokens to every session and 1,027 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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